Dead Frontier offers both free and subscription content ; subscription being entirely optional. Being free-to-play and available on a web browser, the game’s creator is expecting it to grow rapidly into a popular MMORPG.
Currently, Dead Frontier can be played through a 3D version. Developmental work is announced through the main page of the Dead Frontier Wiki or, primarily, through the development blog . The 3D version allows for all players to be playing in just one game room.
On the 21st of April 2008, the game was released to the public as a beta version. Multiplayer mode and PvP Combat were released on the 15th of July 2008, allowing players to team up and play the game or fight against each other.
A player-run market system was created on the 1st of October 2008 to facilitate trading among players. Named the Dead Frontier Mega Mall, it was popular among players who used it frequently as it was the only proper system for trading at that time.
The barricading system, used to secure buildings and prevent more zombies from entering, was released on the 26th of January 2009. It allowed players to create their personal outposts within the Inner City where they can trade , visit the forums and other activities that could in the main outpost.
A new inventory system was released on the 15th of March 2009, along with the ability to conduct private trades. A proper market system was also released, replacing the Dead Frontier Mega Mall.
Missions were released on July 19, 2009. They gave specific tasks to players, such as to destroy all infected in an area, for a cash and experience reward.
On September 16, 2009, a mini-game was released on many game sites in order to promote Dead Frontier. It was a text-based zombie adventure game titled “Dead Frontier: Outbreak” and was made to raise awareness among the gamers of Dead Frontier. The game was followed by a sequel, “Dead Frontier: Outbreak 2”
On September 20, 2010, a 3D computer graphics version of the game was released to every registered player (previously tested by Gold Members), shifting the way players interact with the game, creating new game play strategies and techniques based on new challenges, new zombies and new outposts.
August 09, 2011 brought the first Missions available for Gold Members in the 3D version of the game. It was later made available for all of the players.
As of October 22, 2011, weather has returned to Fairview, creating new environments and themes to fight in. They cycle every Hour between such things as daylight to Thunderstorms. The sequence is random.
Interiors and Barricading for the 3D version of the game were released on May 26, 2012.