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July 16, 2012
The game experienced a lond period of downtime. As compensation, all boosts purchased during the last 30 hours will be refunded and an additional double EXP event is on. Full update:
- “As some of you may be aware, we recently had a large period of downtime (just over 11 hours). Sad I know you are all very frustrated about this and I totally understand. Please accept my sincerest apologies.
Essentially we rent our servers inside a large, fully staffed datacenter. Unfortunately a router at this datacenter broke down, and this caused all of the machines we had there to lose their outside internet connectivity. All we could do is wait while the staff at the datacenter tried to fix the problem. Unfortunately it took them 11 hours to fix it in the end.
We did consider the option of restoring from our latest offsite backup and spinning up a server in another datacenter. Unfortunately this backup was just over an hour out of date. Essentially if we restored this backup, anything players did in the last couple of hours would be erased. That means all loot, exp etc would be lost. We came to the conclusion that it was better to simply have a longer period of downtime, but with no player losses, than to have a shorter one with the rollback. To be honest, I think we made the right choice.
I have just refunded any credits spent on speed boosts, damage boosts or exp boosts in the last 30 hours in order to ensure that nobody is too badly out of pocket over this downtime.
In addition the next 24 hours will be a double exp period, in order to help make up for this loss.
Once again I'm very sorry this happened and I hope it didn't ruin your plans too badly.“
- — AdminPwn
July 1, 2012
- “Double EXP this Wednesday, July 4th!
To celebrate US Independence Day we'll be holding a double EXP event this Wednesday. Players will receive 2x EXP in all forms (from Missions, OAs and normal kills) on July 4th, between 6am EST and 10pm EST. So, if you've got a character that needs some levelling up, this would be the perfect time to do it!“
- — AdminPwn
June 25, 2012
The Corpse Crusher as been added to the Credit Shop...
The Corpse Crusher deals the most damage of any silent melee weapon in the game and will only be available until July 25th 2012 so get one while you still can!
May 26, 2012
Full interior and barricading have been released:
- “Title says it all really. Everyone can now access interiors and barricading, plus we now have a total of 31 different building types to explore. :-)
Plus, what's extra cool about this is that I wasn't late. I said 10 days, and it was exactly 10 days. Solid proof that I don't *always* operate on valve time! Rejoice!“
- — AdminPwn
May 15, 2012
A GM-only version of interiors has been released.
- “I've just released a GM only demo of the barricading system as promised. There will probably be a fair few bugs and glitches with this system, so please be patient. I should have everything fixed up within 1-2 days. The final interior & barricading release for all players will be in approximately 10 days. “
- — AdminPwn
May 8, 2012
The Dead Frontier Wiki is proud to host a community driven project aiming to create a map of Fairview. The Detailed Mini Map allows anyone to upload map fragments in a combined effort to establish a detailed overview of the Inner City. In the tutorial you can find all the required information on how to create proper images. Everyone is welcome to contribute!
April 13, 2012
Plans for releasing interiors have been disclosed:
My plan was to release a handful of basic interiors sometime tomorrow, which I could still do. However, these interiors really are very simple (only one floor, very sparse design-wise etc) and there are still a fair few bugs I need to work out. Honestly I think you guys would be very disappointed if you saw these. Therefore, I've decided to delay things another week so that I can least get most of the bugs figured out, get the multiple floor system finalized and make them look a bit more interesting.
Here is my release plan:
1. Some interiors towards the end of next week. I'm aiming to have about 5 different building designs complete. This will be a GM only release.
2. Approximately 1 week later, I will release the barricading and personal outpost system for GMs.
3. Another 1-2 weeks later, I will release the full interior and barricading system for everyone. We should have about 35 building designs, each with a lot of random variations. And of course, all bugs should be completely ironed out by then, based on GM feedback.
March 31, 2012
The Corpse Erruptor has been added to the Credit Shop.
The Corpse Erruptor deals the most damage of any grenade launcher in the game and will only be available until April 30th 2012 so get one while you still can!
February 21, 2012
Today, DF has been upgraded to Unity 3D version 3.5. It is unknown of the total effect of the update, but most noticeably, the IC page has been redesigned.also full screen now works properly to go full screen press the F4 key.
February 7, 2012
The Corpse Shooter as been added to the Credit Shop...
The Corpse Shooter deals the most damage of any pistol in the game and will only be available until February 29th 2012 so get one while you still can!
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