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Explosives

Make Things Go Boom - A Guide To Explosives

There are two types of explosives - Grenade Launchers, which use grenades, and Heavy Grenade Launchers, which use heavy grenades.

Grenade Launchers are powerful weapons that could deal a very high total of DPS against a cluster of enemies, but they also could deal a little DPS to singular individuals.

The explosion they produce has an area of effect, damaging everything near the original target, as well as nearby players in PvP games. Grenades also have the ability to bypass common vehicles and objects that could block bullets, however, grenade launcher's shooting range is limited in your screen, meaning that you can't damage almost anything that you can't see on the screen.

They are the best grinding weapons due to their massive DPS couples with the fact they use very few ammo to deal their DPS.

Admin explained how their damage works: The first 5 zombies get the full damage from the grenade, the next 5 will get half, the next 5 will get 1/4, the rest will get none.

The equation for determining the sum of of the damage inflicted to all 15 targets is:

(# x 5) + (0.5# x 5) + (0.25# x 5) = 8.75#

"#" represents base damage value.

That simply means you multiply the base damage value by 8.75 to determine the maximum damage value of 15 targets.

Accuracy affects grenade launchers uniquely as it centers your blast radius to your cursor.

Requirements

20 Explosive points are required to use the M79, the first grenade launcher. However they require dual-stats - you need high reloading since the first few grenade launchers have very small ammo capacity and 50+ accuracy.

As such, explosives are generally used by higher-leveled players, who have the necessary stats to use these weapons effectively. They are usually used in critical builds and are rarely seen with HMGs in builds.

moved === Combat Outside - Loot/Scout === As you can imagine, blowing the zombies up is about the worst possible way to go unnoticed. Add in the fact that grenades are expensive, usually found only in the deep areas, and grenade launchers rapidly become nearly useless in loot runs. If possible, use any other weapon. A cheap way to add silent ranged damage to your character is with a low leveled pistol, the Gerring HP for example.

Aggro Combat (Multiplayer)

Explosives are excellent grinding weapons, mostly used against clusters of infected.

Some basic tips to use:

  • Get away from any player crowd. You'll need the zombie horde's attention, which is something other players will take away from you, to maximize your launcher's DPS,
  • Watch your ammo count. Grenade launchers have some of the smallest magazine capacities in the game- the first two only hold 1 round at a time. Basically, you’ll be spending a lot of time reloading.
  • Have a backup weapon ready. A grenade launcher can't prevent a survivor from being launch by itself.
  • Try to get behind something , a wall or fence , so you can shoot zombies without giving them a chance to hit you .

Grenade launchers are one of the biggest aggro-raisers in the game. However, as the ammo used is rather expensive, it is best to leave aggro generation to other players.

Advantages and Disadvantages

Advantages

  • Grenade Launchers have the unique advantage of being able to shoot over objects onto the intended targets (the targets have to be onscreen).
  • It is possible to kill zombies that are behind walls and other objects.
  • Grenade launchers have a certain blast radius, all the zeds inside the radius will be damaged (though the damage dealt will vary).
  • Have a 0.25s stun frame against enemies.

Disadvantages

  • The beginning Grenade Launchers can only fire once before reloading, making it a pain for lower leveled players who don't have instant-reload.
  • Grenade Launchers require very high reloading to work at their best. The accuracy that is needed depends on that person's playing style, and what their other weapons are.

List of Explosives

The damage values in brackets indicate the maximum damage that can be achieved when hitting all 15 targets. The Scrap values in brackets indicate the scrap price with Master Crafted (MC) items.

M79
M79
Grenade Ammo
1 Round Capacity
Very Slow Reload Speed
Very Slow Firing Speed
Average Accuracy
Zero Critical Chance
20 Explosives Skill Required
Average Damage per Second: 29 (253.75)
Damage per Hit: 29 (253.75)
1 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 20 (15) Credit(s)
Scrap Value: $850 ($ 1,700)
Enhance Price: $21,000
Developed and used widely during the Vietnam War, the M79 is still a reliable squad support weapon from the jungles of Asia to Middle Eastern deserts.


HK69
HK69
Grenade Ammo
1 Round Capacity
Slow Reload Speed
Very Slow Firing Speed
Average Accuracy
Zero Critical Chance
40 Explosives Skill Required
Average Damage per Second: 36 (315)
Damage per Hit: 36 (315)
1 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 30 (25) Credit(s)
Scrap Value: $3,250 ($ 6,500)
Enhance Price: $41,000
Real Name: Heckler & Koch HK69A1
The HK69A1 is a 40mm grenade launcher developed and produced by the German Heckler & Koch company. The weapon is designed to engage enemy troops and strong points from a distance of 350m. It was widely used to stop the initial outbreak's "riots" by deploying illumination flares, smoke grenades, tear gas grenades and even HE grenades, but in the end nothing could stop the masses of infected.


GM94
GM94
Grenade Ammo
3 Round Capacity
Slow Reload Speed
Very Slow Firing Speed
Average Accuracy
Zero Critical Chance
60 Explosives Skill Required
Average Damage per Second: 29 (253.75)
Damage per Hit: 29 (253.75)
1 Hit(s) per Second

Scrap Value: $10,850 ($ 21,700)
Enhance Price: $61,000
Real Name: GM-94
The GM-94 grenade launcher is a relatively recent development of the famous Russian KBP design bureau, located in the city of Tula. It is intended mostly for various Spetsnaz elements of the Russian army, FSB (Federal Security Service) and MVD (Internal Affairs Ministry). It is a weapon for urban warfare - its main goal is to provide troops with a short and very short range weapon firing high explosive and non-lethal (tear gas) shells.


RG6
RG6
Grenade Ammo
6 Round Capacity
Slow Reload Speed
Very Slow Firing Speed
Average Accuracy
Zero Critical Chance
80 Explosives Skill Required
Average Damage per Second: 29 (253.75)
Damage per Hit: 29 (253.75)
1 Hit(s) per Second

Scrap Value: $19,250 ($ 38,500)
Enhance Price: $81,000
Real Name: RG-6
A revolving type grenade launcher produced in eastern Europe and used by the Russian army and special forces. It fires 40mm grenades and can hold 6 rounds in the cylindrical system that revolves with each shot.


Falcon-MM1
Falcon-MM1
Grenade Ammo
12 Round Capacity
Slow Reload Speed
Very Slow Firing Speed
Average Accuracy
Zero Critical Chance
90 Explosives Skill Required
Average Damage per Second: 29 (253.75)
Damage per Hit: 29 (253.75)
1 Hit(s) per Second

Scrap Value: $24,350 ($ 48,700)
Enhance Price: $91,000
Real Name: Hawk MM-1
An American made revolver type grenade launcher that was designed to provide plenty of firepower quickly in a close quarters fight. Uses 40mm grenades and can hold 12 grenades in the cylinder.

Modified on October 11th, in 2008 to require 90 Explosives Skill instead of 100.


XM25
XM25
Grenade Ammo
6 Round Capacity
Slow Reload Speed
Slow Firing Speed
Average Accuracy
Zero Critical Chance
100 Explosives Skill Required
Average Damage per Second: 43.5 (380.625)
Damage per Hit: 29 (253.75)
1.5 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 250 (200) Credit(s)
Scrap Value: $40,050 ($ 80,100)
Enhance Price: $101,000
Real Name: Heckler & Koch XM25
The XM25, also known as the XM25 Individual Airburst Weapon Defense System, was developed by Heckler & Koch in partnership with Alliant Techsystems in 2005. It fires 25mm grenades that can be designated to burst in mid air, thus giving the weapon its full name.

Added October 11th, 2008.


PAW-20
PAW-20
Grenade Ammo
7 Round Capacity
Slow Reload Speed
Average Firing Speed
Average Accuracy
Zero Critical Chance
110 Explosives Skill Required
Average Damage per Second: 52 (455)
Damage per Hit: 26 (227.5)
2 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 500 (400) Credit(s)
Scrap Value: $40,050 ($ 80,100)
Enhance Price: $111,000
Real Name: Neopup PAW-20
The Neopup PAW-20 (Personal Assault Weapon, 20 mm) is a grenade launcher designed by Tony Neophytou and is marketed by Denel. The PAW-20 is a hand-held, semi-automatic grenade launcher that fires a 20 mm point detonating round. It holds up to seven rounds in a conventional box magazine, with an effective range of 300–400 meters. It was designed mainly as an anti-personnel grenade launcher for use against opposition closely grouped together or behind light cover. However, it is also compatible with less-than-lethal ammunition. The PAW-20 is in direct competition with the more complicated and expensive joint American-German XM25.

Added May 15th, 2011.


Corpse Erruptor (LE)This item could only be purchased for a limited amount of time from the Credit Shop.
Corpse Erruptor
Grenade Ammo
20 Round Capacity
Fast Reload Speed
Average Firing Speed
Average Accuracy
Zero Critical Chance
110 Explosive Skill Required
Average Damage per Second: 56 (490)
Damage per Hit: 28 (245)
2 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 1,250 (1,000) Credit(s)
Scrap Value: $48,450 ($ 96,900)
Enhance Price: $111,000
An excruciatingly powerful grenade launcher, crafted from the remains of the infected. Its barrel, as best as demolition experts can tell, is crafted from the spine of a mutated survivor, the stock made from the shoulder, and the curled hand still gripping the dead heart. Grenades shot from this launcher are unlike any other in that, upon landing, they explode into fragments of bone and blood, rather than flame and shrapnel. These gory fragments easily dig into the flesh of any person nearby, whether survivors or infected. Some say that each explosion frees a lost soul from its eternal torment as an infected.

This weapon could only be bought from the Credit Shop for 1,250 credits (1,000 for Gold Members). It was on sale from March 31st, 2012 until April 30th, 2012.
This weapon is skinned after the M79.


Dusk Launcher (Unique)This item is unique and as such it can only be obtained in special ways and/or is non-transferable. For a full list of one-of-a-kind items, visit the Special Gear page.
Dusk Launcher
Grenade Ammo
30 Round Capacity
Fast Reload Speed
Slow Firing Speed
Average Accuracy
Zero Critical Chance
110 Explosives Skill Required
Non-Transferable
Average Damage per Second: 61.5 (538.13)
Damage per Hit: 41 (385.75)
1.5 Hit(s) per Second

Scrap Value: $40,050 ($ 80,100)
Enhance Price: $111,000
Outfitted with a huge, 30-round revolving drum system, the Dusk Launcher rains fire upon the city. It's ability to pump out so many 40mm grenades at such a rate and power assures its status as one of the best grenade launchers available.

This weapon cannot be found in the city but is available in the Dusk Shop for $1,000,000.
Added May 15th, 2011.


Immolator AD
Immolator AD
Heavy Grenade Ammo
10 Round Capacity
Very Slow Reload Speed
Very Slow Firing Speed
Average Accuracy
Zero Critical Chance
120 Explosives Skill Required
Average Damage per Second: 59 (516.25)
Damage per Hit: 59 (516.25)
1 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 1,500 (1,250) Credit(s)
Scrap Value: $57,650 ($ 115,300)
Enhance Price: $121,000
In the new surge of weapons invented by Fairview's demolition experts, the Immolator AD is a curious, yet intimidating sight to behold. Built on the basic design of the M79, the Immolator possesses a unique tube-feed system that allows it to carry and fire up to 10 grenades before being reloaded. While the tube feed also eliminates the need for rotating barrels and the like for carrying more than one round, it also relies on a highly complex feeding and reloading mechanism, and only survivors with extensive ability in handling grenade launchers can hope to wield it.

Added February 18th, 2013.


Bishop CE9 (LE)This item could only be purchased for a limited amount of time from the Credit Shop.
Bishop CE9
Heavy Grenade Ammo
16 Round Capacity
Fast Reload Speed
Slow Firing Speed
Average Accuracy
Zero Critical Chance
120 Explosives Skill Required
Average Damage per Second: 66 (577.5)
Damage per Hit: 44 (385)
1.5 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 2,500 (2,000) Credit(s)
Scrap Value: $57,650 ($ 115,300)
Enhance Price: $121,000
This fire-spitting beast is the pride and joy of our demolition experts. The sheer power it packs is expressed both in the raw damage it deals as well as in its very appearance. The Bishop also stands apart as being the first mobile grenade launcher to utilize a clip-based feed system, allowing survivors to reload the weapon faster than any other grenade launcher.

This weapon could only be bought from the Credit Shop for 2,500 credits (2,000 for Gold Members). It was on sale from March 10th, 2014 until April 10th, 2014.


Junker 6

Junker6 zps5a614d5d

Heavy Grenade Ammo
24 Round Capacity
Fast Reload Speed
Slow Firing Speed
Average Accuracy
Zero Critical Chance
120 Explosives Skill Required
Average Damage per Second: 72 (630)
Damage per Hit: 48 (420)
1.5 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 3,000 (2,500) Credit(s)
Scrap Value: $57,650 ($ 115,300)
Enhance Price: $121,000
The 'Junker 6' is yet another innovative addition to the 'Junkyard' set of weapons created by the coven of demolition experts under the direct command of Neil Yates himself. By taking the drum magazine of a Falcon-MM1 and expanding its capacity, it allowed for a longer volley of sustained and overwhelming firepower, while keeping the light weight and balance of an Immolater. With several other slight modifications and parts taken from similar weaponry, it is a perfect choice for those who wish to destroy their surroundings with efficiency and power.

Added November 6th, 2014.


X-Dusk Launcher (Unique)This item is unique and as such it can only be obtained in special ways and/or is non-transferable. For a full list of one-of-a-kind items, visit the Special Gear page.
X-Dusk Launcher
Heavy Grenade Ammo
30 Round Capacity
Fast Reload Speed
Slow Firing Speed
Average Accuracy
Zero Critical Chance
120 Explosives Skill Required
Non-Transferable
Average Damage per Second: 91.5 (800.6)
Damage per Hit: 61 (533.73)
1.5 Hit(s) per Second

Scrap Value: $57,650 ($ 115,300)
Enhance Price: $121,000
Not much is known about the X-Dusk equipment, what makes them stronger than their previous set is a mystery to everyone.

This weapon cannot be found in the city but is available in the X-Dusk Shop for $5,000,000.
Added October 8th, 2015.
This weapon is skinned after the Falcon-MM1.


Boomer PX (LE)This item could only be purchased for a limited amount of time from the Credit Shop.
Boomer PX
Heavy Grenade Ammo
20 Round Capacity
Slow Reload Speed
Very Slow Firing Speed
Average Accuracy
Zero Critical Chance
120 Explosives Skill Required
Average Damage per Second: 95 (831.25)
Damage per Hit: 95 (831.25)
1 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 3,000 (2,500) Credit(s)
Scrap Value: $57,650 ($ 115,300)
Enhance Price: $121,000
While searching for a way to clear the debris littering the streets, Fairview's demolition experts have rigged a Mortar to have a high capacity chamber system similar to an Immolator. In doing so, they have created a hand held grenade launcher that is capable of putting pre-outbreak demolition teams to shame. One thing is for sure, you do NOT want to be on the receiving end of this monstrosity, as there won't be anything left but a bloodstain to clean up.

This weapon could only be bought from the Credit Shop for 3,000 credits (2,500 for Gold Members). It was on sale from August 16th, 2015 until September 10th, 2015.

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