Implants grant bonuses similar to the way boosts do, but in a much smaller amount and are permanent as long as they are equipped in the implant section of your Inventory. These bonuses stack along with drug boosts, clan boosts, and events. Certain implants do not add flat percentage bonuses and act as a multiplier, such as the Scavenger implant, Hunter implant, Halloween Implant, and Christmas Implant.
Implant bonuses stack with one another and multiply your base stats.
Implants are obtained from many different sources, including the Credit Shop, crafting, looting, and seasonal events. Some implants will be more useful than others depending on your play style. For example, if you are a grinder you would be more interested in Damage and Experience implants than someone who enjoys looting and would benefit more from Ingenuity, Scavenger, and Hunter implants. When you are buying implants keep your play style in mind.
Weapon and Armour Chance Bonuses
Any implants that offer increased chances of finding weapons or Armour work as multipliers. An increase of 3% is actually only 3% of your current chance to find a weapon or Armour. For example, we'll use the Scavenger Implant and the South East End Zone which has a 5% (as a GM) chance to loot a weapon or Armour. Meaning 3% of 5% is .15% resulting in a 5.15% chance of looting an Armour in the SEZ.
Damage Reduction Bonuses
Damage reduction applies to any damage done to health and armour. This means the damage reduction is applied before armour damage absorption comes into play. Damage reduction has a cap of 75%.
Stats
+ % Exp Gain - Increases experience received
+ % PvP Points Gain - Increases PvP points received
+ % Damage Inflicted - Increases damage dealt
+ % Movement Speed - Increases movement speed
+ % Incoming Damage Reduction - Reduces damage taken
+ % Chance to Find Weapons - Multiplies the base weapon loot chance (100% = 2x rate)
+ % Chance to Find Armour - Multiplies the base armour loot chance (100% = 2x rate)
+ % Ammo Loot Amount - Increases how much ammo you receive from each loot spot
+ % Cash Loot Amount - Increases how much cash you receive from each loot spot
+ % Search Speed - Increases the speed of looting
+ % More Loot Spots - Increases the amount of loot spots generated
Level Requirements
The number or amount of implants a player can hold is restricted by level. The table below will show the level required and how many slots you have in your implant section. It is important to know that implants do not work if they are placed in your inventory.
If you are a returning player, and you notice that you have the incorrect amount of implant slots according to your level, you must level up at least one time or stat reset to get the updated amount of implant slots.
Level | Implant Slots | |
---|---|---|
1 | 0 | |
15 | 1 | |
25 | 2 | |
35 | 3 | |
50 | 4 | |
65 | 5 | |
80 | 6 | |
95 | 7 | |
120 | 8 | |
145 | 9 | |
170 | 10 | |
195 | 11 | |
220 | 12 | |
245 | 13 | |
270 | 14 | |
295 | 15 | |
325 | 16 | |
345 | 17 | |
365 | 18 | |
385 | 19 | |
415 | 20 |
List of Implants
Tier 1
These implants offer minor stat boosts and can be looted by Gold Members in the Inner City.
Experience Implant | |
---|---|
+1% Exp Gain
Scrap Value: $62,612 |
The first implant to be made, the Experience Implant was created by scientists from all throughout Fairview in desperate times. This implant is a successor of the experience booster, incorporating itself into the neural pathways of the brain for more memory and cognitive retention, but unlike the temporary effects of its predecessor drug, it sends constant neural stimulants so long as it is implanted. For an increased effect, additional implants of the same type must be used.
|
Rage Implant | |
+1% Damage Inflicted
Scrap Value: $62,612 |
This hostility module when surgically inserted into the spine, sends a faint but precise discharge that travels down to the adrenal glands, stimulating them to constantly produce adrenaline but inhibits metabolic withdrawal, preventing fatigue. This, in turn, enhances overall strength and the ability to withstand velocity recoil at a small amount, making the firearm trajectory more stable and pack more force. Additional Rage Implants creates synergy for a greater effect.
|
Agility Implant | |
+0.75% Movement Speed
Scrap Value: $62,612 |
An attempt to improve upon the speed drug much like the experience drug was, the Agility Implant was at first thought to be a failure as not only was it more expensive but it also was less effective, however, further studies had shown it never dissipated from the user's body. Meaning those that participated in the experiment would gain their boost in adrenaline for over 100x longer than the drug prior to it. Proving to be more useful and worthwhile for survivors wanting an edge in outrunning the undead and faster traveling time.
|
Survival Implant | |
+1% Incoming Damage Reduction
Scrap Value: $62,612 |
A new breakthrough in the Secronom Bunker labs, the Survival Implant was created by scientists through isolating the genetic mutation in Titans and Bones that enabled them to develop tensile muscle, cartilage, and bone strength while at the same time, offering total mobility in combat. The Implant, once grafted, quickly fills the bloodstream with the mutagen and provides a total increase in the body's structural integrity, allowing a survivor to withstand blows that would have been more fatal. Caution must be taken, however, since the genetic strain incorporated by this method is from the N4 virus, each Implant is programmed to provide only a tiny fraction of the virus's effects that can be safely countered by the survivor's natural immunity. Should a single Implant exceed the 1% limit, the device can no longer regulate the strain, and the mutagen will begin to revert back to the original N4 strain, causing the wearer to be infected and begin transforming into a Bone or a Titan himself. Survivors who want to exceed the 1% limit would need another of the Implant with its own regulator for an increased effect.
|
Hunter Implant | |
+3% Chance to Find Weapons
Scrap Value: $62,612 |
Believed to be the first release of the implant series created by AdminPwn's scientists, the Hunter Implant is programmed with a cognizance module that allows a survivor to visually detect slight traces of metallic alloys that are specifically incorporated into manufacturing firearms. Though the visual traces and distinct hues of the metal alloys are barely noticeable to the survivor (even more so in a desolate city or wasteland) they have a higher chance of noticing buried or hidden equipment in the rubble. Additional Hunter Implants are needed to improve weapon detection.
|
Scavenger Implant | |
+3% Chance to Find Armour
Scrap Value: $62,612 |
Similar to the Hunter Implant, the Scavenger Implant is a module that can trace specific alloys that are used in various protective platings, allowing survivors a full spectrum of detection and identifying suits and armors from scrap metal and debris. Additional implants of the same caliber create a wider radius of detection.
|
Ingenuity Implant | |
+5% Ammo Looted
Scrap Value: $62,612 |
With the scarcity of ammunition prevalent in the outbreak, a group of former detectives and forensic experts threw their lot with the outpost engineers in manufacturing this Implant. Gunpowder ingredients and additives become visually distinct and looters who were equipped with the Implant for trial tests noticed an increased yield by finding stray bullets that fell or got misplaced from the original ammo package they found. This indirectly helped a considerable amount of survivors, with every shot counting, and each bullet found can mean the difference between life and death.
|
Wealth Implant | |
+5% Cash Looted
Scrap Value: $62,612 |
Wealth implants are manufactured from the previous era's high-end monetary scanners. Advanced modules that can detect the security threading of legal tender and coin alloys to prevent counterfeit money from circulating among banks. With the economy virtually nonexistent, they are salvaged by some tech savvy survivors for a more practical purpose. Wealth Implants, when worn, allows a meter radius of visual enhancement, security threads from paper bills and coin alloys can be faintly seen, and multiple implants of the same effect can improve visual range, even find hidden reserves of cash through hollow walls or latches under floors, giving a near thorough sweep of a house or a corpse.
|
Notoriety Implant | |
+2% PvP Points Gain
Scrap Value: $62,612 |
Unlike the other implants which are used for sustenance and skill, the Notoriety Implant is a modular node that integrates a much more accurate recording of real time combat data. Back then, confirmed survivor kill records are often taken through either word of mouth claims, or pieces of alleged belongings taken from the defeated survivor. With this Implant, Outpost Record keepers will award more points through seeing the biometric information and combat data for themselves instead of taking the survivor's own word and claim, which has less credibility and points. Each Implant, however, has limited memory storage, so additional Implants will offer a wider spectrum of analysis and more PvP record points. Data collected from these Implants are observed and studied by both scientists and military tacticians, as well as live feeds for more sadistic viewers who wish to seek violent but safe entertainment.
|
Err Experience Implant (Craft)This item can be acquired through the in-game crafting system. | |
+2% Exp Gain
-1% Incoming Damage Reduction Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $50,000 |
Err Rage Implant (Craft)This item can be acquired through the in-game crafting system. | |
+2% Damage Inflicted
-1% Incoming Damage Reduction Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $50,000 |
Err Agility Implant (Craft)This item can be acquired through the in-game crafting system. | |
+1.5% Movement Speed
-1% Search Speed Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $50,000 |
Err Survival Implant (Craft)This item can be acquired through the in-game crafting system. | |
+2% Incoming Damage Reduction
-1% Movement Speed Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $50,000 |
Err Forager Implant (Craft)This item can be acquired through the in-game crafting system. | |
+3% Ammo Looted
+3% Cash Looted +3% Chance to Find Weapons +3% Chance to Find Armour -2% Incoming Damage Reduction Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $50,000 |
Tier 2
Released May 10th of 2016, these implants are an upgraded version of the previous and offer more benefits. They can purchased from the Credit Shop, or looted by Gold Members in the Wastelands or South Eastern Zone.
Perception Implant | |
---|---|
+2% Exp Gain
Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.350c (GM 250c) Scrap Value: $62,612 |
The Perception Implant is the first in a series of experimental implants made by a pre-outbreak military contractor, whose existence was only recently discovered around labs located in the Wastelands. While its initial purpose is unclear, preliminary trials has established it to be as effective as two of the existing Experience Implants at improving survivor's memory retention capability, while only taking up one implant slot. Outpost production of these implants has also been started thanks to the recovery of blueprints and machines needed to create them, though you will still need quite a bit of green stuff to actually purchase a copy. |
Violence Implant | |
+2% Damage Inflicted
Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.400c (GM 300c) Scrap Value: $62,612 |
|
Hyper Implant | |
+1.5% Movement Speed
Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.400c (GM 300c) Scrap Value: $62,612 |
|
Ironskin Implant | |
+2% Incoming Damage Reduction
Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.300c (GM 200c) Scrap Value: $62,612 |
|
Salvage Implant | |
+5% Ammo Looted
+5% Cash Looted +5% Chance to Find Weapons +5% Chance to Find Armour Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.300c (GM 200c) Scrap Value: $62,612 |
|
Err Perception Implant (Craft)This item can be acquired through the in-game crafting system. | |
+4% Exp Gain
-2% Incoming Damage Reduction Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $750,000 |
Err Violence Implant (Craft)This item can be acquired through the in-game crafting system. | |
+4% Damage Inflicted
-2% Incoming Damage Reduction Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $750,000 |
Err Hyper Implant (Craft)This item can be acquired through the in-game crafting system. | |
+3% Movement Speed
-3% Search Speed Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $750,000 |
Err Ironskin Implant (Craft)This item can be acquired through the in-game crafting system. | |
+4% Incoming Damage Reduction
-3% Movement Speed Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $750,000 |
Err Salvage Implant (Craft)This item can be acquired through the in-game crafting system. | |
+10% Ammo Looted
+10% Cash Looted +10% Chance to Find Weapons +10% Chance to Find Armour -7.5% Incoming Damage Reduction Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $750,000 |
Tier 3
These implants are an even more improved version of the previous generation and released August 2nd, 2019. That being said, they are still just basic implants with no special qualities. They can be crafted by combining three Tier 2 implants of the same kind.
X-Perception Implant (Craft)This item can be acquired through the in-game crafting system. | |
---|---|
+4% Exp Gain
Scrap Value: $62,612 |
Just like the Experience and Perception Implants, the X-Perception Implant takes the role of the forerunner in its respective generation of implants, this time being the "X-Implants" series. These implants follows a multi-core approach, which simply involves stacking three tier 2 Implants on top of each other for additional performance. Unfortunately, shoddy post-apocalypse manufacturing method almost always causes strange glitches and issues in the production of these implants, leading to them outputting only around 200% power (instead of the expected 300%) compared to the original tier 2 ones.
Crafting Cost: $1,000,000 |
X-Violence Implant (Craft)This item can be acquired through the in-game crafting system. | |
+4% Damage Inflicted
Scrap Value: $62,612 |
Crafting Cost: $1,000,000 |
X-Hyper Implant (Craft)This item can be acquired through the in-game crafting system. | |
+3% Movement Speed
Scrap Value: $62,612 |
Crafting Cost: $1,000,000 |
X-Ironskin Implant (Craft)This item can be acquired through the in-game crafting system. | |
+4% Incoming Damage Reduction
Scrap Value: $62,612 |
Crafting Cost: $1,000,000 |
X-Salvage Implant (Craft)This item can be acquired through the in-game crafting system. | |
+10% Ammo Looted
+10% Cash Looted +10% Chance to Find Weapons +10% Chance to Find Armour Scrap Value: $62,612 |
Crafting Cost: $1,000,000 |
Err X-Perception Implant (Craft)This item can be acquired through the in-game crafting system. | |
+8% Exp Gain
-4% Incoming Damage Reduction Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $1,500,000 |
Err X-Violence Implant (Craft)This item can be acquired through the in-game crafting system. | |
+8% Damage Inflicted
-4% Incoming Damage Reduction Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $1,500,000 |
Err X-Hyper Implant (Craft)This item can be acquired through the in-game crafting system. | |
+6% Movement Speed
-5% Search Speed Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $1,500,000 |
Err X-Ironskin Implant (Craft)This item can be acquired through the in-game crafting system. | |
+8% Incoming Damage Reduction
-6% Movement Speed Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $1,500,000 |
Err X-Salvage Implant (Craft)This item can be acquired through the in-game crafting system. | |
+20% Ammo Looted
+20% Cash Looted +20% Chance to Find Weapons +20% Chance to Find Armour -15% Incoming Damage Reduction Scrap Value: $62,612 |
Release: February 6th, 2024
Crafting Cost: $1,500,000 |
Carrier Organs
These "implants" are unique and non-transferable, and obtainable at Camp Valcrest's Venditron. Blackmarket organs from survivors that have adpated to the virus and gained abilities through mutations.
Occultic Eye | |
---|---|
+25% Ammo Looted
+75% Cash Looted +25% Chance to Find Weapons +25% Chance to Find Armour +10% Misc / Blueprint Chance -5% Damage Inflicted Unique Implant Non-Transferable Scrap Value: $40,000 |
|
Feral Heart | |
+10% Damage Inflicted
+2% Movement Speed +5% Incoming Damage Reduction -35% Search Speed Unique Implant Non-Transferable Scrap Value: $40,000 |
Special
These Implants are unique and non-transferable, but obtainable at any point provided you have the requirements to craft or purchase them.
Devils Implant (Craft)This item can be acquired through the in-game crafting system. | |
---|---|
+5% Incoming Damage Reduction
+5% Movement Speed Unique Implant Cannot be used with: Volatile Devil Implant Non-Transferable Scrap Value: $40,000 |
A rather unique implant, crafted using pieces of an intact heart of a Devil Hound. Upon insertion, the user's biochemistry re-activates the heart, which begins to beat and interestingly, instead of increasing the blood pressure of the user, this smaller secondary heart increases the amount of nutrients in the user's blood through residual bloodborne chemical reactions with the N4-infected organ, encouraging the production of various hormones such as human growth hormone, testosterone, and adrenaline. Unsurprisingly, these potent chemicals have been observed to increase the user's regenerative capabilities and suspend them in a long-term low-grade state of the typical 'fight-or-flight' response. While most surviving citizens of Fairview are immune to N4 infection, scientists urge users to limit themselves to one implant each, to avoid damage to the primary heart through over-exertion. Release: December 13th, 2018
Crafting Cost: $1,000,000 |
Volatile Implant (Craft)This item can be acquired through the in-game crafting system. | |
+5% Damage Inflicted
+5% Incoming Damage Reduction Unique Implant Cannot be used with: Volatile Devil Implant Non-Transferable Scrap Value: $40,000 |
Crafting Cost: $1,000,000
|
Volatile Devil Implant (Craft)This item can be acquired through the in-game crafting system. | |
+6% Damage Inflicted
+10% Incoming Damage Reduction +6% Movement Speed Unique Implant Cannot be used with: Devils Implant, Volatile Implant Non-Transferable Scrap Value: $40,000 |
Crafting Cost: $5,000,000 |
Dusk Implant (Dusk)This item belongs to the Dusk/X-Dusk set and can only be purchased from the Dusk Shops. | |
+4% Exp Gain
+4% Damage Inflicted +2% Search Speed Unique Implant Cannot be used with: X-Dusk Implant Dawn Warrior Implant Dawn Guardian Implant Dawn Scavenger Implant Non-Transferable Scrap Value: $29,000 |
|
X-Dusk Implant (Dusk)This item belongs to the Dusk/X-Dusk set and can only be purchased from the Dusk Shops. | |
+8% Exp Gain
+8% Damage Inflicted +4% Search Speed Unique Implant Cannot be used with: Dusk Implant Dawn Warrior Implant Dawn Guardian Implant Dawn Scavenger Implant Non-Transferable Scrap Value: $29,000 |
Release: November 19th, 2018
Crafting Cost: $13,000,000 |
Dawn Warrior Implant (Craft)This item can be acquired through the in-game crafting system. | |
+10% Exp Gain
+10% Damage Inflicted +3% Movement Speed +7% Search Speed Unique Implant Cannot be used with: Dusk Implant X-Dusk Implant Dawn Guardian Implant Dawn Scavenger Implant Non-Transferable Scrap Value: $29,000 |
Crafting Cost: $8,000,000 |
Dawn Guardian Implant (Craft)This item can be acquired through the in-game crafting system. | |
+15% Incoming Damage Reduction
+5% Movement Speed Unique Implant Cannot be used with: Dusk Implant X-Dusk Implant Dawn Warrior Implant Dawn Scavenger Implant Non-Transferable Scrap Value: $29,000 |
Crafting Cost: $8,000,000 |
Dawn Scavenger Implant (Craft)This item can be acquired through the in-game crafting system. | |
+20% Ammo Looted
+20% Cash Looted +20% Chance to Find Weapons +20% Chance to Find Armour +5% More Loot Spots +15% Search Speed Unique Implant Cannot be used with: Dusk Implant X-Dusk Implant Dawn Warrior Implant Dawn Guardian Implant Non-Transferable Scrap Value: $29,000 |
Crafting Cost: $8,000,000 |
Credit Shop
These implants are sold in the Credit Shop and were released September 30th, 2020. Specifically designed to address the dwindling supply of LE implants, they are a direct alternative to each original released LE implant (with minor differences in stats), are non-transferable, and unable to be worn together with the original version.
Trinity Implant | |
---|---|
+4% Exp Gain
+6% Damage Inflicted +5% Movement Speed Unique Implant Cannot be used with: MoTL Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Calamity Implant | |
+11% Damage Inflicted
Unique Implant Cannot be used with: Destruction Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Mastery Implant | |
+14% Exp Gain
Unique Implant Cannot be used with: Genius Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Celerity Implant | |
+11% Movement Speed
Unique Implant Cannot be used with: Haste Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Prosperity Implant | |
+33% Ammo Looted
+27% Cash Looted +27% Chance to Find Weapons +33% Chance to Find Armour Unique Implant Cannot be used with: Looter Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Versatility Implant | |
+4% Exp Gain
+4% Damage Inflicted +4% Movement Speed +12% Ammo Looted +12% Cash Looted +12% Chance to Find Weapons +12% Chance to Find Armour Unique Implant Cannot be used with: Jack Of All Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Lethality Implant | |
+5% Damage Inflicted
+20% PvP Points Gain Unique Implant Cannot be used with: Murder Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Scrutiny Implant | |
+11% Exp Gain
+1% Damage Inflicted +1% Incoming Damage Reduction +1% Movement Speed Unique Implant Cannot be used with: Data Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Mortality Implant | |
+5% Exp Gain
+6% Damage Inflicted Unique Implant Cannot be used with: Havoc Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Ghastly Implant | |
+4% Exp Gain
+5% Incoming Damage Reduction +6% Movement Speed Unique Implant Cannot be used with: Ghost Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: September 30th, 2020
|
Obsidian Implant | |
+5% Exp Gain
+7% Damage Inflicted +4% Movement Speed Unique Implant Cannot be used with: Scorchstone Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: February 6th, 2024
|
Challenger Implant | |
+6% Damage Inflicted
+22% Weapon Find Chance +12% Search Speed Unique Implant Cannot be used with: Infiltrator Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: February 6th, 2024
|
Prowler Implant | |
+3% Damage Inflicted
+7% Movement Speed Unique Implant Cannot be used with: Cate Eye Implant Non-Transferable Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: February 6th, 2024
|
Annihilation Implant | |
+30% Damage Inflicted
-20% Movement Speed Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.2,000c (GM 1,500c) Scrap Value: $29,000 |
Release: December 18th, 2023
|
Oblivion Implant | |
-20% Exp Gain
+30% Movement Speed Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.2,000c (GM 1,500c) Scrap Value: $29,000 |
Release: December 18th, 2023
|
Prophecy Implant | |
-15% Damage Inflicted
+100% Ammo Looted +100% Cash Looted +100% Chance to Find Weapons +100% Chance to Find Armour Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.2,000c (GM 1,500c) Scrap Value: $29,000 |
Release: December 18th, 2023
|
Sage Implant | |
+30% Exp Gain
-25% Damage Reduction Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.2,000c (GM 1,500c) Scrap Value: $29,000 |
Release: December 18th, 2023
|
Limited Edition
These implants were made transferable on August 23rd, 2017.
MOTL Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
---|---|
+5% Movement Speed
+5% Exp Gain +5% Damage Inflicted Unique Implant Cannot be used with: Trinity Implant Scrap Value: $29,000 |
Release: April 20th, 2016 - April 30th, 2016
|
Destruction Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+10% Damage Inflicted
Unique Implant Cannot be used with: Calamity Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 1,000c) Scrap Value: $29,000 |
Release: September 15th, 2016 - October 10th, 2016
|
Genius Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+15% Exp Gain
Unique Implant Cannot be used with: Mastery Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 1,000c) Scrap Value: $29,000 |
Release: September 15th, 2016 - October 10th, 2016
|
Haste Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+10% Movement Speed
Unique Implant Cannot be used with: Celerity Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 1,000c) Scrap Value: $29,000 |
Release: October 15th, 2016 - November 10th, 2016
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Looter Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+30% Ammo Looted
+30% Cash Looted +30% Chance to Find Weapons +30% Chance to Find Armour Unique Implant Cannot be used with: Prosperity Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 1,000c) Scrap Value: $29,000 |
Release: December 4th, 2016 - January 10th, 2017
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Jack Of All Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+3.5% Exp Gain
+3.5% Damage Inflicted +3.5% Movement Speed +15% Ammo Looted +15% Cash Looted +15% Chance to Find Weapons +15% Chance to Find Armour Unique Implant Cannot be used with: Versatility Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 1,000c) Scrap Value: $29,000 |
Release: February 4th, 2017 - March 10th, 2017
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Murder Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+4% Damage Inflicted
+25% PvP Points Gain Unique Implant Cannot be used with: Lethality Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 1,000c) Scrap Value: $29,000 |
Release: March 15th, 2017 - April 10th, 2017
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Data Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+12% Exp Gain
+1% Damage Inflicted +1% Incoming Damage Reduction +1% Movement Speed Unique Implant Cannot be used with: Scrutiny Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,000c (GM 800c) Scrap Value: $29,000 |
Release: December 13th, 2018 - January 10th, 2019
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Havoc Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+4% Exp Gain
+7% Damage Inflicted Unique Implant Cannot be used with: Mortality Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 1,000c) Scrap Value: $29,000 |
Release: March 11th, 2019 - April 10th, 2019
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Ghost Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+7% Exp Gain
+5% Movement Speed +5% Incoming Damage Reduction Unique Implant Cannot be used with: Ghastly Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,250c (GM 1,000c) Scrap Value: $29,000 |
Release: May 9th, 2019 - June 15th, 2019
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Scorchstone Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+6% Exp Gain
+8% Damage Inflicted +2% Movement Speed Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 900c) Scrap Value: $29,000 |
Release: August 4th, 2023 - August 27th, 2023 Scorching Sands
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Pioneer Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+10% Exp Gain
+7% Movement Speed +20% Misc / Blueprint Chance Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 900c) Scrap Value: $29,000 |
Release: February 6th, 2024 - February 25th, 2024 Lunar New Year 2024
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Seasonal Limited
These Transferable implants were released during holiday events and sold in the Credit Shop. Some have Non-Transferable counterparts and can not be worn together.
Golden Rabbit Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
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+15% Exp Gain
+25% Ammo Looted +25% Cash Looted +25% Chance to Find Weapons +25% Chance to Find Armour Unique Implant Cannot be used with: Rabbit Foot Implant, Silver Rabbit Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,200c (GM 1,000c) Scrap Value: $29,000 |
Release: April 2nd, 2021 - April 11th, 2021 Call of the Cult
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Dark Pumpkin Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+8% Damage Inflicted
+3% Incoming Damage Reduction Unique Implant Cannot be used with: Golden Pumpkin Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,250c (GM 1,000c) Scrap Value: $29,000 |
Release: October 23rd, 2021 - November 7th, 2021 Scourge of the Scarecrow
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Jingle Bell Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+5% Movement Speed
+10% More Loot Spots +10% Search Speed +10% Ammo Looted +10% Cash Looted +10% Chance to Find Weapons +10% Chance to Find Armour Unique Implant Cannot be used with: Snow Globe Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,250c (GM 1,000c) Scrap Value: $29,000 |
Release: December 17th, 2021 - January 5th, 2022 Purge of the Plague
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Infinya Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+1% Exp Gain
+1% Damage Inflicted +1% Movement Speed +1% More Loot Spots +1% Search Speed +1% Ammo Looted +1% Cash Looted +1% Chance to Find Weapons +1% Chance to Find Armour Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.150c (GM 100c) Scrap Value: $29,000 |
Thanya ~ Saw many futures, but never the past - 2019 Release: April 1st, 2022 - April 2nd, 2022 Dead Frontier Anniversary 2022
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Amber Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+12% Damage Inflicted
Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,250c (GM 1,000c) Scrap Value: $29,000 |
Release: April 4th, 2022 - April 24th, 2022 Furmageddon
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Orangejack Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+7% Damage Inflicted
+7% Movement Speed +7% More Loot Spots Unique Implant Cannot be used with: Whitejack Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,250c (GM 1,000c) Scrap Value: $29,000 |
Release: October 21st, 2022 - November 6th, 2022 Tendrils of Terror
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Fatman's Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+13.5% Damage Inflicted
Unique Implant Cannot be used with: Elf Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,250c (GM 1,000c) Scrap Value: $29,000 |
Release: December 15th, 2022 - January 5th, 2023 Fatman's Folly
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Infiltrator Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+7% Damage Inflicted
+20% Chance to Find Weapons +10% Search Speed Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,250c (GM 1,000c) Scrap Value: $29,000 |
Release: April 07th, 2023 - April 23rd, 2023 Vigilante Vengeance
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Bloodfiend Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+12% Exp Gain
+3% Damage Inflicted +2% Incoming Damage Reduction +3% Movement Speed Unique Implant Cannot be used with: Bloodlust Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,100c (GM 900c) Scrap Value: $29,000 |
Release: October 20th, 2023 - November 12th, 2023 Symphony of Slaughter
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Frostbite Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+17% Damage Inflicted
-2% Movement Speed Unique Implant Cannot be used with: Sugar Rush Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,100c (GM 900c) Scrap Value: $29,000 |
Release: December 15th, 2023 - January 10th, 2024 Frostbite Fever
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Scavenger Hunt Implant (LE)This item could only be purchased for a limited amount of time from the Credit Shop. | |
+8% Damage Inflicted
+30% Ammo Looted +30% Cash Looted +30% Chance to Find Armour +15% Search Speed Unique Implant Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,100c (GM 900c) Scrap Value: $29,000 |
Release: March 29th, 2024 - April 21st, 2024 Cottontail Carnage
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Seasonal Challenge
These implants were released during holiday events, obtained from Presents, Scavenger Hunts, or unique Challenges. Designed to be a Non-Transferable alternative to the Seasonal Credit Shop Implants, they are usually incompatible with their LE counterparts, and obtainable simply by participating in the event they were released in. Some can be obtained by purchasing the Presents left over from their respective Event.
Easter Implant | |
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+1% Chance to Find Weapons
+1% Ammo Looted +1% PvP Points Gain Non-Transferable Scrap Value: $10,000 |
This implant was first released for the Easter Evisceration event, it is one of the only implants that offers a mix of benefits making it well rounded. A shiny easter egg has been placed on top of it, the fact that it remains intact is a miracle. |
Halloween Implant | |
+4% Cash Looted
+4% Ammo Looted Non-Transferable Scrap Value: $29,000 |
An implant that drops during the Halloween events that happens every year, it offers the same benefits as a Wealth and Ingenuity Implant but to a lesser extent. The evil grin of a Pumpkin Head has been placed on it, how bad could it really be? |
Christmas Implant | |
+4% Chance to Find Weapons
+4% Chance to Find Armour Non-Transferable Scrap Value: $10,000 |
This implant was released for the Rage of Rudolph Christmas event, it offers the same benefits of a Hunter and Scavenger Implant but to a lesser extent. A jolly Christmas hat can be found at the top of it, perhaps to spread a little holiday spirit to those that use it. |
Naughty Implant (Craft)This item can be acquired through the in-game crafting system. | |
+10% Damage Inflicted
-5% Movement Speed Unique Implant Cannot be used with: Nice Implant Non-Transferable Scrap Value: $29,000 |
Release: December 19th, 2020 Wail of the Wendigo
Crafting Cost: $1,000,000 |
Nice Implant (Craft)This item can be acquired through the in-game crafting system. | |
-5% Exp gain
+5% Incoming Damage Reduction +5% Movement Speed Unique Implant Cannot be used with: Naughty Implant Non-Transferable Scrap Value: $29,000 |
Release: December 19th, 2020 Wail of the Wendigo
Crafting Cost: $1,000,000 |
Rabbit Foot Implant (Craft)This item can be acquired through the in-game crafting system. | |
+10% Exp Gain
+20% Ammo Looted +20% Cash Looted +20% Chance to Find Weapons +20% Chance to Find Armour Unique Implant Cannot be used with: Golden Rabbit Implant, Silver Rabbit Implant Non-Transferable Scrap Value: $29,000 |
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Silver Rabbit Implant (Craft)This item can be acquired through the in-game crafting system. | |
+13% Exp Gain
+25% Ammo Looted +25% Cash Looted +25% Chance to Find Weapons +25% Chance to Find Armour Unique Implant Cannot be used with: Rabbit Foot Implant, Golden Rabbit Implant Non-Transferable Scrap Value: $29,000 |
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Golden Pumpkin Implant (Craft)This item can be acquired through the in-game crafting system. | |
+6% EXP Gain
+6% Movement Speed Unique Implant Cannot be used with: Dark Pumpkin Implant Non-Transferable Scrap Value: $29,000 |
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Snow Globe Implant (Craft)This item can be acquired through the in-game crafting system. | |
+8% Loot Spots
+8% Search Speed +8% Ammo Looted +8% Cash Looted +8% Chance to Find Weapons +8% Chance to Find Armour Unique Implant Cannot be used with: Jingle Bell Implant Non-Transferable Scrap Value: $29,000 |
Release: December 17th, 2021 Purge of the Plague
Crafting Cost: $2,000,000 |
Cat Eye Implant (Challenge)This item is a reward from a Challenge. | |
+2% Damage Inflicted
+8% Movement Speed Unique Implant Non-Transferable Scrap Value: $29,000 |
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Whitejack Implant (Craft)This item can be acquired through the in-game crafting system. | |
+5% Damage Inflicted
+5% Movement Speed +5% More Loot Spots Unique Implant Cannot be used with: Orangejack Implant Non-Transferable Scrap Value: $29,000 |
Release: October 21st, 2022 Tendrils of Terror
Crafting Cost: $2,000,000 |
Elf Implant (Craft)This item can be acquired through the in-game crafting system. | |
+5% Ammo Looted
+5% Cash Looted +5% Chance to Find Armour +5% Chance to Find Weapons +10% More Loot Spots +10% Loot Speed Unique Implant Cannot be used with: Fatman's Implant Non-Transferable Scrap Value: $29,000 |
Release: December 15th, 2022 Fatman's Folly
Crafting Cost: $2,000,000 |
Bloodlust Implant (Craft)This item can be acquired through the in-game crafting system. | |
+5% Damage Inflicted
+3% Incoming Damage Reduction +5% Movement Speed +10% Search Speed Unique Implant Cannot be used with: Bloodfiend Implant Non-Transferable Scrap Value: $29,000 |
Release: October 20th, 2023 Symphony of Slaughter
Crafting Cost: $2,000,000 |
Sugar Rush Implant (Challenge)This item is a reward from a Challenge. | |
+6% Movement Speed
+10% Search Speed Unique Implant Cannot be used with: Frostbite Implant Non-Transferable Scrap Value: $29,000 |