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Machine Guns and You[]

Rifle-caliber Machine Guns form the "heavy" spectrum of Machine Guns in the game, contrasting the "lighter", weaker, more controllable, handgun ammo using Sub-Machine Guns. Rifle-caliber Machine Guns are split into 3 categories that differ in firing rate and overall DPS:

  • Assault Rifles: Assault Rifles were once the standard offensive weapon for modern troops. In DF, with the exception of the Hammerhead 47 and the X-AK 47, Assault Rifles are effectively lower-leveled Rifle-caliber Machine Guns, having lower DPS, rate of fire and much poorer knockback, but faster reload speed compared to the other 2 types. In the Marketplace, Assault Rifles are grouped with Sub-Machine Guns in the Light Machineguns search category, while Heavy Machine Guns and Miniguns form the Heavy Machineguns search category.
  • Heavy Machine Guns: A misnomer used to refer to the various light machine guns used by survivors in the game. Heavy Machine Guns can be said to be the first truly "heavy" weapon available, sporting Super Fast Firing Speed (8.571 rounds per second) compared to the 6.667 rounds per second of ARs and SMGs, as well as increased DPS output and knockback that can allow them to hold ground for extended period of time. Heavy Machine Guns typically have large magazine capacity, which is somewhat balanced by their Slow Reload Speed.
  • Miniguns: A term used to all Gatling-style rotaty barrel machine guns. Although they employ epic ammo consumption rate (F***ing Fast! Firing Speed), epic stat consumption, extremely low accuracy, and extremely slow reloading speed, they simply pay it out with extreme raw power and knock back. Similar to Shotguns, Miniguns are capable of firing multiple pellets with each shot, with the pellets themselves having a maximum spread of 36 degree that is completely unaffected by Accuracy. Miniguns have an even smaller critical chance compared to their peers, and applies critical damage to all pellets in a critical shot (although only 1 of them will be highlighted yellow)

Regardless of type, all rifle-caliber Machines Guns suffer from a large number of limitations designed to balance their destructive power and high capacity: The poorest accuracy lever possible in the game at Very Low Accuracy, an extremely high stat requirement in 100 Strength and a rather poor reloading speed that gets worse as you move on to heavier variants. Ironically, their strength of having the highest rate of fire in the game can also be considered to be a curse, as this means that you will be chewing through expensive rifle ammunition at an extremely rapid pace.

Requirements[]

30 points of Strength and 40 points of Machine Gun proficiency are required to wield the first 4 Assault Rifles: The M16, FM FNC, SA80, Mesa ACR, while the first Heavy Machine Gun, the FM Mitrail, requires 80 Strength and 90 Machine Gun proficiency. All Miniguns require 100 Strength and at least 100 Machine Gun proficiency.

Rifle-caliber Machine Guns are infamously known for their stat guzzling characteristics, requiring very high Strength to wield the most heavy of HMGs/Miniguns and significant Accuracy investment to mitigate their accuracy issue. Reloading is useful for counteracting Assault Rifles' small capacity, but are not as needed when wielding HMGs/Miniguns due to their naturally larger capacity.

Usage Tips[]

Looting/Scouting[]

With a high chance of raising an aggro spike, low accuracy and high maintenance cost, rifle-caliber Machine Guns are perhaps the poorest weapon possible to bring during a looting trip. They should only be used as a self defense weapons against a sudden rush of zombie or to hold down loot spots, and should only be used sparingly in order to save ammunition and consolidate your looting profits.

Aggro Combat[]

Rifle-caliber Machine Guns stand out as the most powerful and heavy choice possible for an aggro combat situation. While other weapons (and Assault Rifles) are often forced to move around frequently in order to evade zombies, HMGs and Miniguns are fully capable of holding down a location for an extended amount of time and punching large holes into the horde formation, as long as you have the cash and ammunition to feed it:

  • The most important tip when using rifle-caliber Machine Guns against aggro is just to bring as much ammunition as possible. Rifle-caliber Machine Guns go through ammo like there is no tomorrow, and in an intense firefight, you can go through a shockingly large number of bullets in a short period of time. A secondary weapon like a pistol can also be useful, just in case you need to retreat for even more ammo.
  • As rifle-caliber Machine Guns have rather low accuracy, effective use requires getting close to the horde, but not so close as to the point where the chance of being harmed by exploding or puking zombies is significant.

Advantages and Disadvantages[]

Advantages

  • High DPS.
  • HMGs and Miniguns have the greatest knockback capability and fire rate of all weapon types in the game.
  • Large magazine capacity.

Disadvantages

  • Assault Rifle have rather poor knockback power, losing out to a properly optimized Sub-Machine Gun.
  • Extremely high stat requirement.
  • Extremely high ammunition cost.
  • Very poor accuracy.

List of Heavy Machine Guns[]

The Damage values in brackets indicate the averaged damage that can be achieved with the maximum critical hit chance. The Scrap values in brackets indicate the scrap price with Master Crafted (MC) items.

BAR
BAR
7.5mm Rifle Ammo
20 Round Capacity
Fast Reload Speed
Super Fast Attack Speed
Very Low Accuracy
Very Low Critical Chance
70 Strength Required
80 Machinegun Skill Required

Avg. Damage per Second: 137.14 (159.08)Theoretical: 192 (222.72)
Avg. DPS @ 124 Reloading: 123.87 (143.68)Theoretical: 166.96 (193.67)
Damage per Hit: 16 (80)
Hit(s) per Second: 8.571Theoretical: 12 Hit(s) per Second

Avg. KB Power per Second: 53.483 (55.622)Theoretical: 74.88 (77.875)
Avg. KBPS @ 124 Reloading: 48.307 (50.24)Theoretical: 65.113 (67.717)
KB Power per Hit: 6.24 (12.48)
Hit(s) per Second: 8.571Theoretical: 12 Hit(s) per Second

Scrap Value: $19,250 (MC $38,500)
Dismantle: Uncommon Metal Scrap
Enhance Price: $42,350
Real Name: M1918 Browning Automatic Rifle (BAR)

Release: Feburary 6th, 2024

ItemCategoryIcon-LOOT
FM Mitrail
FM Mitrail
5.5mm Rifle Ammo
80 Round Capacity
Slow Reload Speed
Super Fast Attack Speed
Very Low Accuracy
Very Low Critical Chance
80 Strength Required
90 Machinegun Skill Required

Avg. Damage per Second: 154.28 (178.96)Theoretical: 216 (250.56)
Avg. DPS @ 124 Reloading: 150.25 (174.29)Theoretical: 208.19 (241.5)
Damage per Hit: 18 (90)
Hit(s) per Second: 8.571Theoretical: 12 Hit(s) per Second

Avg. KB Power per Second: 57.597 (59.904)Theoretical: 80.64 (83.87)
Avg. KBPS @ 124 Reloading: 56.095 (58.342)Theoretical: 77.725 (80.839)
KB Power per Hit: 6.72 (13.44)
Hit(s) per Second: 8.571Theoretical: 12 Hit(s) per Second

Scrap Value: $24,350 (MC $48,700)
Dismantle: Uncommon Metal Scrap
Enhance Price: $53,570
Real Name: FN Minimi
The Minimi is a Belgian-made squad automatic weapon that fires the NATO standard 5.56x45mm round, although a 7.62 x 51mm NATO variant exists. Though it's usually fed from 200-round plastic drums, or 100- or 200-round cloth drums, the weapon is capable of accepting STANAG 4179 magazines. The weapon was adopted by the US Army and Marine Corps as the M249, replacing the M60 in most roles.

The name of this weapon was changed from "FN Minimi" to "FM Mitrail" on January 24th, 2010.

ItemCategoryIcon-LOOT
FM MAG
FM MAG
7.5mm Rifle Ammo
150 Round Capacity
Very Slow Reload Speed
Super Fast Attack Speed
Very Low Accuracy
Very Low Critical Chance
90 Strength Required
100 Machinegun Skill Required

Avg. Damage per Second: 171.42 (198.85)Theoretical: 240 (278.4)
Avg. DPS @ 124 Reloading: 169.01 (196.05)Theoretical: 235.29 (272.94)
Damage per Hit: 20 (100)
Hit(s) per Second: 8.571Theoretical: 12 Hit(s) per Second

Ability: 20% PvE Armor Penetration

Avg. KB Power per Second: 61.711 (64.18)Theoretical: 86.4 (89.856)
Avg. KBPS @ 124 Reloading: 60.842 (63.276)Theoretical: 84.706 (88.094)
KB Power per Hit: 7.2 (14.4)
Hit(s) per Second: 8.571Theoretical: 12 Hit(s) per Second

Scrap Value: $40,050 (MC $80,100)
Dismantle: Uncommon Metal Scrap
Enhance Price: $88,110
Real Name: FN MAG
Belgian-made "general-purpose machine gun" chambered in the powerful 7.62x51mm NATO round. The FN MAG is a fully-automatic, air-cooled, gas-operated machine gun, firing belt-fed 7.62x51 NATO from an open bolt and can be configured for fixed and vehicle mounts, as well as infantry, carried. This weapon is used extensively by British and American armed forces as well as other NATO and non-NATO allied countries.

The name of this weapon was changed from "FN MAG" to "FM MAG" on January 24th, 2010.

ItemCategoryIcon-LOOT
M60
M60
7.5mm Rifle Ammo
200 Round Capacity
Very Slow Reload Speed
Super Fast Attack Speed
Very Low Accuracy
Very Low Critical Chance
100 Strength Required
110 Machinegun Skill Required

Avg. Damage per Second: 205.7 (238.62)Theoretical: 288 (334.08)
Avg. DPS @ 124 Reloading: 203.52 (236.09)Theoretical: 283.74 (329.14)
Damage per Hit: 24 (120)
Hit(s) per Second: 8.571Theoretical: 12 Hit(s) per Second

Ability: 20% PvE Armor Penetration

Avg. KB Power per Second: 69.939 (72.737)Theoretical: 97.92 (101.837)
Avg. KBPS @ 124 Reloading: 69.198 (71.966)Theoretical: 96.473 (100.332)
KB Power per Hit: 8.16 (16.32)
Hit(s) per Second: 8.571Theoretical: 12 Hit(s) per Second

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.250c (GM 200c)
Scrap Value: $48,450 (MC $96,900)
Dismantle: Uncommon Metal Scrap
Enhance Price: $106,590
The M60, officially the United States Machine Gun, Caliber 7.62 mm, M60, is a family of American general-purpose machine guns firing 7.62×51mm NATO cartridges from a disintegrating belt of M13 links. There are several types of live ammunition approved for use in the M60, including ball, tracer, and armor-piercing rounds. A very prominent machine gun throughout the Vietnam War, it was produced in 1957 up to current times. Throughout its times, it has been produced in many variants, and still in use with various militaries around the world.

Added October 11th, 2008.
  • List of event renames:
    • Caroler (8/8/8) - Christmas 2023
    • The Ultimate Guide (8/8/8) - DF1 15th Anniversary
ItemCategoryIcon-LOOT ItemCategoryIcon-GIFT
MG42
MG42
7.5mm Rifle Ammo
250 Round Capacity
Very Slow Reload Speed
F***ing Fast! Attack Speed
Very Low Accuracy
Very Low Critical Chance
100 Strength Required
120 Machinegun Skill Required

Avg. Damage per Second: 204 (236.64)Theoretical: 340 (394.4)
Avg. DPS @ 124 Reloading: 201.58 (233.83)Theoretical: 333.33 (386.67)
Damage per Hit: 17 (85)
Hit(s) per Second: 12Theoretical: 20 Hit(s) per Second

Ability: 30% PvE Armor Penetration

Avg. KB Power per Second: 90.72 (94.349)Theoretical: 151.2 (157.248)
Avg. KBPS @ 124 Reloading: 89.644 (93.23)Theoretical: 148.235 (154.165)
KB Power per Hit: 7.56 (15.12)
Hit(s) per Second: 12Theoretical: 20 Hit(s) per Second

Scrap Value: $57,650 (MC $115,300)
Dismantle: Rare Metal Scrap
Enhance Price: $126,830

Release: Feburary 6th, 2024

ItemCategoryIcon-LOOT
Corpse Destroyer (LE)This item could only be purchased for a limited amount of time from the Credit Shop.
Corpse Destroyer
9mm Rifle Ammo
450 Round Capacity
Very Fast Reload Speed
F***ing Fast! Attack Speed
Very Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
110 Machinegun Skill Required

Avg. Damage per Second: 243.49 (262.97)Theoretical: 342.86 (370.29)
Avg. DPS @ 124 Reloading: 242.32 (261.7)Theoretical: 340.54 (367.79)
Damage per Hit: 28 (140)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second

Ability: 20% PvE Armor Penetration

Avg. KB Power per Second: 79.307 (80.894)Theoretical: 111.674 (113.908)
Avg. KBPS @ 124 Reloading: 78.926 (80.505)Theoretical: 110.919 (113.138)
KB Power per Hit: 9.12 (18.24)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.2,000c (GM 1,750c)
Scrap Value: $48,450 (MC $96,900)
Dismantle: Rare Metal Scrap
Enhance Price: $106,590
Destructive and mysterious, no one knows how this weapon was created, who actually designed and built it, or where it even came from. Rumor has it that this heavy machine gun was crafted from the bodies of slain survivors that were never recovered. But, as it seems that only a few highly secretive survivors have been able to find this unique weapon and use it, nothing is confirmed. Should you be lucky enough to get your hands on one of these, there is virtually no being, living or dead, that can hope to stand in your way. Be warned, however, that this weapon possesses a mind of its own: It may turn against survivors who are not able to use it correctly. One only has to ask any of the survivors who have lost a finger (or more) trying to maintain it, or been burned by the red-hot bullet casings it spat in their face, to see the proof.

Release: November 19th, 2012 - December 31st, 2012 ItemCategoryIcon-LE
Dusk MAG (Dusk)This item belongs to the Dusk/X-Dusk set and can only be purchased from the Dusk Shops.
Dusk MAG
12.7mm Rifle Ammo
9999 Round Capacity
Fast Reload Speed
F***ing Fast! Attack Speed
Low Accuracy
Very Low (Minigun) Critical Chance
Non-transferable

Avg. Damage per Second: 260.88 (281.75)Theoretical: 367.35 (396.74)
Avg. DPS @ 124 Reloading: 260.82 (281.69)Theoretical: 367.24 (396.62)
Damage per Hit: 15 x 2 = 30 (75)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread:

Ability: 35% PvE Armor Penetration
Slows zombies by 1.5% (0.5s)

Avg. KB Power per Second: 90.438 (92.247)Theoretical: 127.348 (129.895)
Avg. KBPS @ 124 Reloading: 90.419 (92.227)Theoretical: 127.309 (129.855)
KB Power per Hit: 5.2 x 2 = 10.4 (10.4)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread:

Scrap Value: $80,000 (MC $160,000)
Enhance Price: $56,000
The ultimate collaboration between the engineers of AdminPwn and officials of the Fabrique Nationale d'Herstal, hence the MAG signature name. Combining lightning-speed feeder, easy reload mechanism, ultra firepower, this weapon is the third strongest machine gun of Fairview, with power exceeding the Vulcan itself.

Release: May 15th, 2011
  • Can be bought from the Dusk Shop for $1,000,000.
ItemCategoryIcon-220  ItemCategoryIcon-NT
Hareraiser (Craft)This item can be acquired through the in-game crafting system.
Hareraiser
9mm Rifle Ammo
450 Round Capacity
Very Fast Reload Speed
F***ing Fast! Attack Speed
Very Low Accuracy
Very Low (Minigun) Critical Chance
Non-transferable

Avg. Damage per Second: 347.84 (375.66)Theoretical: 489.8 (528.98)
Avg. DPS @ 124 Reloading: 346.17 (373.86)Theoretical: 486.49 (525.41)
Damage per Hit: 40 (200)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second

Ability: 20% PvE Armor Penetration

Avg. KB Power per Second: 121.744 (124.179)Theoretical: 171.43 (174.859)
Avg. KBPS @ 124 Reloading: 121.159 (123.582)Theoretical: 170.272 (173.678)
KB Power per Hit: 14 (28)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second

Scrap Value: $50 (MC $100)
Dismantle: Rare Metal Scrap
Enhance Price: $81,000
This weapon was conceived by the mysterious Bunny Man. Using a discarded FM Mitrail as a model, the first thing to be improved was to add a stock to avoid recoil and increase its stability, as well as a tripod, its firing system was changed to be able to use the 9x39mm cartridge and its magazine was replaced by a larger one, with a capacity of 450 rounds, thus resulting in an HMG capable of competing with the powerful X-Dusk Mag. Named "Hareraiser" as a nod to the video game fiasco of 1984, which Bunny Man himself his quite fond of.

Release: April 8th, 2020 Requirements to craft:
  • 1x FM Mitrail
  • 1x Hareraiser Blueprint
  • 2x Bunny Eyes
  • 2x Bunny Teeth
  • 2x Bunny Heart
Crafting Cost: $1,000,000
X-Dusk MAG (Dusk)This item belongs to the Dusk/X-Dusk set and can only be purchased from the Dusk Shops.
X-Dusk MAG
14mm Rifle Ammo
9999 Round Capacity
Fast Reload Speed
F***ing Fast! Attack Speed
Low Accuracy
Very Low (Minigun) Critical Chance
Non-transferable

Avg. Damage per Second: 347.84 (375.66)Theoretical: 489.8 (528.98)
Avg. DPS @ 124 Reloading: 347.76 (375.58)Theoretical: 489.65 (528.82)
Damage per Hit: 20 x 2 = 40 (100)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread:

Ability: 65% PvE Armor Penetration
Slows zombies by 2% (1s)

Avg. KB Power per Second: 113.048 (115.309)Theoretical: 159.185 (162.369)
Avg. KBPS @ 124 Reloading: 113.023 (115.284)Theoretical: 159.136 (162.319)
KB Power per Hit: 6.5 x 2 = 13 (13)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread:

Scrap Value: $115,000 (MC $230,000)
Enhance Price: $61,000
When you're looking to knock down a few hundred zombies, you'll want to look towards the X-Dusk MAG. This machine was created by some seriously intelligent individuals. You're looking at a 999 Round Capacity, equipped with a speed loader, with some common 14mm Rifle Ammo. This weapon has damage almost equal to the GAU-19. The sleek design helps make this weapon a little less heavy as you're mowing down bosses and zombies alike. It's also known to have been amazing against players looking to take from you!

Release: October 8th, 2015
  • Can be bought from the X-Dusk Shop for $5,000,000.
  • Can also be upgraded from an existing Dusk MAG:
Requirements to craft:
  • Player Level: 120
  • 1x Dusk MAG
  • 1x X-Dusk Parts
  • 1x Rare Metal Scrap

Crafting Cost: $3,500,000

ItemCategoryIcon-325  ItemCategoryIcon-NT
Dawn MAG (Craft)This item can be acquired through the in-game crafting system.
Dawn MAG
14mm Rifle Ammo
9999 Round Capacity
Fast Reload Speed
F***ing Fast! Attack Speed
Low Accuracy
Very Low (Minigun) Critical Chance
Non-transferable

Avg. Damage per Second: 408.72 (441.41)Theoretical: 575.52 (621.56)
Avg. DPS @ 124 Reloading: 408.63 (441.32)Theoretical: 575.34 (621.37)
Damage per Hit: 23.5 x 2 = 47 (117.5)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread:

Ability: 100% PvE Armor Penetration
Slows zombies by 2.5% (1.5s)

Avg. KB Power per Second: 128.875 (131.452)Theoretical: 181.471 (185.1)
Avg. KBPS @ 124 Reloading: 128.847 (131.423)Theoretical: 181.415 (185.043)
KB Power per Hit: 7.41 x 2 = 14.82 (14.82)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread:

Scrap Value: $115,000 (MC $230,000)
Dismantle: X-Dusk Parts
Enhance Price: $61,000
Post apocalyptic engineering has proven to be second to none when it comes to developing tools to kill off mutations caused by the N-4 virus and this beautiful weapon is the epitome of that. After recovering experimental parts from Fairview's various bandit factions, the engineers in charge of AdminPwn and a few remaining officers from the Fabrique Nationale d'Herstal were called in to get to work improving the legendary X-Dusk Mag using these newly discovered resources and the results are shocking. After improving the frame with the experimental parts developed and correcting certain anomalies in the firing system, the baptized Dawn MAG is able to compete face to face against any of the mutant bosses (and bloodlusted bandits) that reside in Fairview, thanks to the implemented AP system, which It allows to fire the fearsome 14.5x114mm cartridge at speeds beyond subsonic, allowing it to pierce any type of armor seen on the largest and most powerful mutants as if it were a child's thing thus resulting in a weapon that surpassed the legendary GAU-19 in terms of firepower and utility. Due to how expensive the conversion to this weapon is, partly because of the resources required and partly because of the skilled labor involved, it is only available to those survivors with a high reputation as well as good monetary funds to afford the above said.

Release: October 13th, 2020 Requirements to craft:
  • Player Level: 120
  • 1x X-Dusk MAG
  • 1x Dawn MAG Blueprint
  • 10x Experimental Parts
  • 1x Rare Metal Bar

Crafting Cost: $8,000,000

ItemCategoryIcon-325  ItemCategoryIcon-CRAFT  ItemCategoryIcon-NT
Avalanche MG14 (LE)This item could only be purchased for a limited amount of time from the Credit Shop.
Avalanche MG14
14mm Rifle Ammo
250 Round Capacity
Fast Reload Speed
F***ing Fast! Attack Speed
Very Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
120 Machinegun Skill Required

Avg. Damage per Second: 439.15 (474.28)Theoretical: 618.37 (667.84)  Cryo damage inflicts slow on zombies, reducing their movement and attack speed.
Deals reduced damage vs. zombies with Cryo Damage Resistance.

Avg. DPS @ 124 Reloading: 435.36 (470.19)Theoretical: 610.89 (659.76)
Damage per Hit: 50.5 (252.5)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second

Ability: 30% PvE Armor Penetration
Slows zombies by 35% (3s)

Avg. KB Power per Second: 105.222 (107.326)Theoretical: 148.165 (151.128)
Avg. KBPS @ 124 Reloading: 104.315 (106.401)Theoretical: 146.373 (149.3)
KB Power per Hit: 12.1 (24.2)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1,250c (GM 1,000c)
Scrap Value: $57,650 (MC $115,300)
Enhance Price: $56,000

Release: December 15th, 2023 - January 10th, 2024     Frostbite Fever ItemCategoryIcon-LE

List of Miniguns[]

Pocket Cannon (LE)This item could only be purchased for a limited amount of time from the Credit Shop.
Pocket Cannon
.50 Handgun Ammo
250 Round Capacity
Very Slow Reload Speed
Insanely Fast! Attack Speed
Very Low Accuracy
Zero Critical Chance

Avg. Damage per Second: 247.5Theoretical: 495
Avg. DPS @ 124 Reloading: 243.84Theoretical: 480.58
Damage per Hit: 5.5 x 3 = 16.5
Hit(s) per Second: 15Theoretical: 30 Hit(s) per Second
Buckshot Spread: 24°

Avg. KB Power per Second: 217.35Theoretical: 434.7
Avg. KBPS @ 124 Reloading: 214.138Theoretical: 422.039
KB Power per Hit: 4.83 x 3 = 14.49
Hit(s) per Second: 15Theoretical: 30 Hit(s) per Second
Buckshot Spread: 24°

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.150c (GM 100c)
Scrap Value: $50 (MC $100)
Dismantle: Uncommon Metal Bar
Enhance Price: $110

Release: March 29th, 2024 - April 1st, 2024      April's Fool 2024
  • Could be looted for a short while in Nastya's Holdout before credit shop release.
  • Could be bought from the Credit Shop for 150 credits (100 for Gold Members).
ItemCategoryIcon-LE
Vulcan
Vulcan
12.7mm Rifle Ammo
300 Round Capacity
Very Slow Reload Speed
F***ing Fast! Attack Speed
Ultra Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
110 Machinegun Skill Required

Avg. Damage per Second: 226.1 (244.18)Theoretical: 318.37 (343.84)
Avg. DPS @ 124 Reloading: 224.47 (242.43)Theoretical: 315.15 (340.37)
Damage per Hit: 13 x 2 = 26 (65)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Ability: 20% PvE Armor Penetration

Avg. KB Power per Second: 62.611 (63.863)Theoretical: 88.164 (89.927)
Avg. KBPS @ 124 Reloading: 62.161 (63.404)Theoretical: 87.273 (89.019)
KB Power per Hit: 3.6 x 2 = 7.2 (7.2)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.500c (GM 400c)
Scrap Value: $48,450 (MC $96,900)
Dismantle: Uncommon Metal Bar
Enhance Price: $106,590
Real Name: M61 Vulcan
The Vulcan is a hydraulically or pneumatically driven, six-barreled, air-cooled, electrically fired Gatling-style cannon, which fires various ammunition types at an extremely high rate. Yet somehow, the gunsmiths of Fairview city have managed to rig this machine to fire the much more common .50 BMG ammo, making firing the Vulcan possible in the condition of the city. The M61 and its derivatives have been the principal cannon armament of the United States military fixed-wing aircraft for fifty years.

Added May 15th, 2011.
  • List of event renames:
    • G.O.D (8/8/8) - DF1 15th Anniversary
    • Discount GAU-19 Services (8/8/8) - DF1 15th Anniversary
ItemCategoryIcon-LOOT ItemCategoryIcon-GIFT
XMG 5200
XMG 5200
12.7mm Rifle Ammo
320 Round Capacity
Very Slow Reload Speed
F***ing Fast! Attack Speed
Ultra Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
120 Machinegun Skill Required

Avg. Damage per Second: 269.58 (291.14)Theoretical: 379.6 (409.96)
Avg. DPS @ 124 Reloading: 267.76 (289.18)Theoretical: 376 (406.08)
Damage per Hit: 15.5 x 2 = 31 (77.5)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Ability: 25% PvE Armor Penetration

Avg. KB Power per Second: 78.438 (80.007)Theoretical: 110.45 (112.659)
Avg. KBPS @ 124 Reloading: 77.909 (79.467)Theoretical: 109.403 (111.591)
KB Power per Hit: 4.51 x 2 = 9.02 (9.02)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Scrap Value: $100,000 (MC $200,000)
Dismantle: Rare Metal Scrap
Enhance Price: $220,000

Release: Feburary 6th, 2024

ItemCategoryIcon-LOOT
XLGunner-8 (LE)This item could only be purchased for a limited amount of time from the Credit Shop.
XLGunner-8
12.7mm Rifle Ammo
120 Round Capacity
Slow Reload Speed
F***ing Fast! Attack Speed
Ultra Low Accuracy
Very Low Critical Chance
100 Strength Required
120 Machinegun Skill Required

Avg. Damage per Second: 278.27 (322.79)Theoretical: 391.84 (454.53)
Avg. DPS @ 124 Reloading: 273.32 (317.05)Theoretical: 382.09 (443.22)
Damage per Hit: 16 x 2 = 32 (80)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 36°

Ability: 20% PvE Armor Penetration

Avg. KB Power per Second: 87.656 (91.164)Theoretical: 123.43 (128.37)
Avg. KBPS @ 124 Reloading: 86.096 (89.542)Theoretical: 120.36 (125.177)
KB Power per Hit: 5.04 x 2 = 10.08 (10.08)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 36°

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.3,000c (GM 2,500c)
Scrap Value: $57,650 (MC $115,300)
Dismantle: Rare Metal Scrap
Enhance Price: $126,830
In the never-ceasing race to build a machine gun capable of matching the GAU-19 in raw power, the many gunsmiths of Fairview's four outposts joined together in a massive collaboration. The outcome of their work was the XLGunner-8. A true beast of a machine gun that has left even AdminPwn's own Dusk gunsmiths somewhat green with envy. The XLGunner-8 is superior in pure damaging power than most light machine guns of its tier, it shoots with a “scattershot” effect, and fires as fast as a minigun. However, due to design limitations, it can only hold 120 rounds per drum and suffers from poorer accuracy due to a shorter barrel.

Release: December 10th, 2013 - January 10th, 2014 ItemCategoryIcon-LE
SCAR 9000
SCAR 9000
12.7mm Rifle Ammo
350 Round Capacity
Very Slow Reload Speed
F***ing Fast! Attack Speed
Ultra Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
120 Machinegun Skill Required

Avg. Damage per Second: 313.06 (338.1)Theoretical: 440.82 (476.09)
Avg. DPS @ 124 Reloading: 311.12 (336.02)Theoretical: 437 (471.96)
Damage per Hit: 18 x 2 = 36 (90)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Ability: 30% PvE Armor Penetration

Avg. KB Power per Second: 92.004 (93.844)Theoretical: 129.552 (132.143)
Avg. KBPS @ 124 Reloading: 91.436 (93.264)Theoretical: 128.429 (130.997)
KB Power per Hit: 5.29 x 2 = 10.58 (10.58)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.2,000c (GM 1,750c)
Scrap Value: $200,000 (MC $400,000)
Dismantle: Rare Metal Scrap
Enhance Price: $440,000
The SCAR 9000 was a chance discovery by a group of scavengers disassembling military aircraft within the more heavily infested regions of Fairview. Stripped down and re-assembled to cut down on weight and recoil, it is now used primarily by the very best of survivors due to its brutal efficiency.

Added November 6th, 2014.

ItemCategoryIcon-GMLOOT
GAU-19 (LE)This item could only be purchased for a limited amount of time from the Credit Shop.
GAU-19
12.7mm Rifle Ammo
300 Round Capacity
Very Slow Reload Speed
F***ing Fast! Attack Speed
Ultra Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
100 Machinegun Skill Required

Avg. Damage per Second: 365.23 (394.45)Theoretical: 514.29 (555.433)
Avg. DPS @ 124 Reloading: 362.6 (391.61)Theoretical: 509.1 (549.82)
Damage per Hit: 14 x 3 = 42 (70)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 36°

Ability: 30% PvE Armor Penetration

Avg. KB Power per Second: 99.134 (101.117)Theoretical: 139.593 (142.385)
Avg. KBPS @ 124 Reloading: 98.421 (100.39)Theoretical: 138.183 (140.947)
KB Power per Hit: 3.8 x 3 = 11.4 (7.6)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 36°

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.12,000c (GM 10,000c)
Scrap Value: $40,050 (MC $80,100)
Dismantle: Rare Metal Scrap
Enhance Price: $88,110
Real Name: GAU-19/A
The GAU-19 is an electrically driven Gatling Gun that fires deadly .50 BMG (12.7 x 99 mm) rounds at up to 1000-2000 rounds per minute. Weighing in at a hefty 139 pounds and having a recoil force exceeding 500 pounds, the GAU-19 normally cannot be wielded by a man and is intended for use in helicopters, on ships and vehicles - however, gunsmiths have, somehow, someway, modified the minigun for human use. These modifications include reducing the firing speed to "only" about 700 rounds per minute, implementing a new cartridge feeding & firing system as well as material replacements at various parts of the gun. In conjunction, all these changes reduced felt recoil by massive amounts and cut the overall weight almost in half, which greatly enhances the usability of the GAU-19 by humans.

  • October 11, 2008 - January 9th, 2010: Could be bought from the Credit Shop for 12,000 credits (11,000 for Gold Members).
  • May 12th, 2014 - ????, 2015: Could be bought from the Credit Shop for 12,000 credits (10,000 for Gold Members).
ItemCategoryIcon-LE
GAU-19 (Unlimited Ammo) (LE)This item could only be purchased for a limited amount of time from the Credit Shop.
GAU-19 (Unlimited Ammo)
Unlimited Ammo
300 Round Capacity
Very Slow Reload Speed
F***ing Fast! Attack Speed
Ultra Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
100 Machinegun Skill Required
Non-transferable

Avg. Damage per Second: 365.23 (394.45)Theoretical: 514.29 (555.433)
Avg. DPS @ 124 Reloading: 362.6 (391.61)Theoretical: 509.1 (549.82)
Damage per Hit: 14 x 3 = 42 (70)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 36°

Ability: 30% PvE Armor Penetration

Avg. KB Power per Second: 99.134 (101.117)Theoretical: 139.593 (142.385)
Avg. KBPS @ 124 Reloading: 98.421 (100.39)Theoretical: 138.183 (140.947)
KB Power per Hit: 3.8 x 3 = 11.4 (7.6)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 36°

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.12,000c (GM 10,000c)
Scrap Value: $40,050 (MC $80,100)
Dismantle: Rare Metal Scrap
Enhance Price: $88,110
Real Name: GAU-19/A (GECAL 50)
The UA GAU-19 is exactly the same as a regular GAU-19 but with the convenience of never having to purchase ammunition for it. Meaning the person wielding it can partake in never-ending slaughter fests.

  • May 12th, 2014 - ????, 2015: Could be bought from the Credit Shop for 24,000 credits (20,000 for Gold Members).
  • April 24th, 2023 - May 14th, 2023      Dead Frontier 15th Anniversary: Could be bought from the Credit Shop for 12,000 credits (10,000 for Gold Members).
Tempest (Craft)This item can be acquired through the in-game crafting system.
Tempest
14mm Rifle Ammo
300 Round Capacity
Very Slow Reload Speed
F***ing Fast! Attack Speed
Ultra Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
120 Machinegun Skill Required

Avg. Damage per Second: 347.84 (375.67)Theoretical: 489.8 (528.984)
Avg. DPS @ 124 Reloading: 345.34 (372.96)Theoretical: 484.85 (523.64)
Damage per Hit: 10 x 4 = 40 (50)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Ability: 70% PvE Armor Penetration

Avg. KB Power per Second: 125.222 (127.727)Theoretical: 176.328 (179.855)
Avg. KBPS @ 124 Reloading: 124.321 (126.808)Theoretical: 174.547 (178.038)
KB Power per Hit: 3.6 x 4 = 14.4 (7.2)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.4,000c (GM 3,500c)
Scrap Value: $200,000 (MC $400,000)
Dismantle: Rare Metal Scrap
Enhance Price: $440,000
The GShP-14.5 Burya (буря, Tempest) is rotary cannon developed by the Russian military at the early stage of the outbreak, and is currently being deployed by Russian heavy gunners tasked with clearing heavily infested zones. Little is known about this weapon, other than that it is gas-operated instead of being externally powered, and that it is specifically designed for the N2-enhanced human physique, as opposed to most other miniguns that started life as vehicle or aircraft mounted arnaments. The available Tempest copies are merely poor facsimiles, created by combining existing SCAR miniguns with whatever blueprints faxed to the SEZ facility before the power went out.

Release: July 27th, 2021 Requirements to craft:
  • Player Level: 120
  • 1x Tempest Blueprints
  • 1x SCAR 9000
  • 10x Devil Hearts
  • 3x Rare Metal Bar

Crafting Cost: $4,000,000

ItemCategoryIcon-DR  ItemCategoryIcon-CRAFT
Wraith Cannon
Wraith Cannon
14mm Rifle Ammo
600 Round Capacity
Slow Reload Speed
F***ing Fast! Attack Speed
Ultra Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
120 Machinegun Skill Required

Avg. Damage per Second: 547.85 (591.68)Theoretical: 771.44 (833.15)
Avg. DPS @ 124 Reloading: 545.87 (589.54)Theoretical: 767.52 (828.92)
Damage per Hit: 21 x 3 = 63 (105)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Ability: 50% PvE Armor Penetration

Avg. KB Power per Second: 169.572 (172.963)Theoretical: 238.778 (243.553)
Avg. KBPS @ 124 Reloading: 168.96 (172.339)Theoretical: 237.566 (242.317)
KB Power per Hit: 6.5 x 3 = 19.5 (13)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.6,000c (GM 5,000c)
Scrap Value: $57,650 (MC $115,300)
Dismantle: Rare Metal Scrap
Enhance Price: $126,830
A massive Gatling gun based on Richard Gatling's original designs used in the American Civil War, this minigun has made post-outbreak history in becoming the first weapon to outstrip the GAU-19 in its damaging ability. With the implementation of the new "Junkyard" technology used since a year ago and the use of 14.5x114mm ammo imported from Russia, this gun can fire rounds at a devastating velocity at the expense of a slower 500 rounds per minute, to prevent the gun from overheating and exploding when fired too long. With this, the Wraith Cannon is among the deadliest weapons we have to combat the infected. So called because of its ability to tear a Wraith into shreds in a matter of minutes. The same can be said about other heavily, mutated infected.

Added December 23rd, 2016. This weapon can only be bought from the Credit Shop for 6,000 credits (5,000 for Gold Members).

ItemCategoryIcon-CS
Wraith Cannon (Unlimited Ammo)
Wraith Cannon (Unlimited Ammo)
Unlimited Ammo
600 Round Capacity
Slow Reload Speed
F***ing Fast! Attack Speed
Ultra Low Accuracy
Very Low (Minigun) Critical Chance
100 Strength Required
120 Machinegun Skill Required
Non-transferable

Avg. Damage per Second: 547.85 (591.68)Theoretical: 771.44 (833.15)
Avg. DPS @ 124 Reloading: 545.87 (589.54)Theoretical: 767.52 (828.92)
Damage per Hit: 21 x 3 = 63 (105)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Ability: 50% PvE Armor Penetration

Avg. KB Power per Second: 162.789 (166.045)Theoretical: 229.226 (233.811)
Avg. KBPS @ 124 Reloading: 162.201 (165.445)Theoretical: 228.062 (232.624)
KB Power per Hit: 6.24 x 3 = 18.72 (12.48)
Hit(s) per Second: 8.696Theoretical: 12.245 Hit(s) per Second
Buckshot Spread: 30°

Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.20,000c (GM 16,000c)
Scrap Value: $57,650 (MC $115,300)
Dismantle: Rare Metal Scrap
Enhance Price: $126,830
The UA Wraith Cannon is exactly the same as a regular Wraith Cannon, but with the magical ability to spew an infinite amount of ammunition from nowhere.

Added September 22nd, 2015.
  • Has slightly lower knockback than the non-UA version.
This weapon can only be bought from the Credit Shop for 20,000 credits (16,000 for Gold Members).

ItemCategoryIcon-CS
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