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Barricading

Personal Outpost

A personal outpost in the South Eastern Zone

Personal Outposts

Personal Outposts are barricaded buildings where player(s) have managed to clear all zombie resistance.

Barricading requires you to cover every entrance door on the ground floor. You can do this by having wooden planks, nails, and a claw hammer in your inventory. Covering an entrance requires a set of wooden plank and nails, but claw hammers last forever (e.g. if a building has two entrance doors, you will need two wooden planks, two nails and a claw hammer to make a personal outpost).

Also, once you've started putting up barricades, refrain from visiting your inventory or refreshing until you've entered Outpost Mode. Until then, after refreshing or entering your inventory, your barricades will disappear. The nails and wooden planks will NOT reappear in your inventory. Barricades also disappear in the case of a Connection Error. Do be aware that after barricading a building, nothing in the building will lootable anymore.

How to Barricade

  • To barricade, you must have n sets of planks and n sets of nails ( n is the number of doors ) and 1 claw hammer.
  • Then barricade every door by pressing B when the option comes up. When the door is barricaded , there is planks nailed in front of it, you can take down the barricade by pressing B .
  • EVERY zombie must be killed before the PO ( Personal Outpost ) becomes safe. Once you've killed every zombie and barricaded every exit, a sign will come up, saying "Press O to enter Outpost Mode".
  • Note : You cannot loot anything inside the building once it's been secured (i.e, if you just barricaded it).
  • Note : Zombies will break down the barricade in two or so days , and your PO will be under attack (a sign will say, " Outpost Under Attack " a POA ( Personal Outpost Attack ) is just like an OA, except there are no guards and no bonus exp at the end. 
  • Note : When barricading, zombies will occasionally run through the door, attempting to stop you. Please be careful of this.


Benefits of Barricading

  • Barricading a building allows you to enter outpost mode.
  • Entering outpost mode will automatically save your experience, so you don't need to worry about losing it the next time you go to the Inner City.
  • In outpost mode, you can use the Bank which will allow you to save all your looted cash.
  • In outpost mode, you can use the Marketplace and the Storage where you can effectively clear your inventory of unwanted items, either by storing them or selling to other players. As a result, you can start another looting run without having to go back to one of the permanent outposts.
  • While in outpost mode, you can repair your armor, heal and nourish yourself (with the use of services) and stock up on supplies.
  • Services and supplies can be scarce in particular trading zones and therefore service and production professions can make additional income by selling them in personal outposts.

Disadvantages of barricading

  • You cannot do missions.
  • You cannot scrap items.
  • If you remove the barricade, the wooden planks and the nails will NOT appear to your inventory.
  • You cannot loot supplies.
  • You cannot go outside until you remove the barricade.
  • Barricades don't last forever.
  • Barricading items take up a lot of space ( if the building has 1 door , it takes up 3 slots ( 1 nail , 1 plank and 1 Claw Hammer )
  • If you die in the inner city after leaving a Personal Outpost, you will respawn in the last Main Outpost you visited, NOT your previous Personal Outpost.

Barricading in Multiplayer

At large amount of times, however, there is not just one person on a looting trip. It is, for the most part, often better to go on looting trips with more than one person, and the same applies to clearing buildings, as there are often dozens of zombies in the multiple floors; making it better have someone covering your back.

If two people clear, barricade, and are able to make a building their outpost, they will be able to share it. This means that once the two players come out of the outpost mode at the same time, they will both spawn in the same instance, or server, similar to 2D.

However, If you board yourself into a building by yourself, and set it to multiplayer, it will be impossible for someone to spawn in there, even if someone in the same building in the same location instances to you.

Barricading Tools

Barricading Tools are used for putting up barricades. They can be found on lootable objects in the Inner City.

Wooden Planks Nails Claw hammer
"Wooden Planks" "Nails" "Claw Hammer"
For more information, see Miscellaneous Items.


Barricading Within 2D

2D Barricading
Barricade1

A player barricading a door, keeping at the side of the door.

To barricade yourself, approach a building that has a white, open door. When you enter a building, you will need to barricade every large window and door on the first floor, and clear all the zombies inside.

To barricade yourself you need to walk up to a big window or the main door and hold "B" for 10 seconds to place a barrier of planks over the entrance. Please be aware that while you are barricading the door, zombies can still spawn in it, so pay attention. One helpful trick is to stand off to one side of the door while barricading. The idea is to stand as far away from the center of the door as you can while barricading. This will give you more reaction time to get out of the way of those zombie claws!

Barricade2

A player after putting up a barricade, and securing the building.

Once you have covered all the entrances, you must proceed through every room of the building until it is cleared of zombies. At this point text will come across the bottom of the screen saying "Building is secure - Press 'O' to go into outpost mode".

Some buildings have way too many windows and that makes it very difficult to carry enough planks and nails to barricade, however, a group of five or six survivors would be more than enough to secure the building. Many players prefer using Public Toilets as outposts, because they only have 1 door and no windows. Be aware that although they are easy to barricade, it isn't always easy to clear out the zombies that lurk around inside because of the cramped conditions. Deep into the city, the restrooms are packed full of zombies, and since there is only 1 escape route, it is easy to get cornered. It is a smart idea to either bring a shotgun or a chainsaw with high damage output as they will quickly destroy the bunched up zombies.

Large groups of survivors sometimes go into the Inner City and try to clear out an apartment because of the large amount of lootable items in the apartments. While apartments can be many stocks high and with multiple rooms on each floor, only the first floor needs to get barricaded in order to set up an private outpost (after the building has been cleared).

Interiors

As of May 31, 2012, there are 31 different building types in Dead Frontier. Particular types of buildings can differ in:

  • Loot spot locations,
  • Floor colors,
  • Building orientation (buildings of the same type can face different cardinal points),
  • Building placement in a particular block and external appearance.

but general layouts will remain the same as will the number of entrances and floors. Below is a list of all found interiors with descriptions and maps. The red dots on the maps represent exits/entrances and staircases. Please note that trailer homes cannot be barricaded for an unknown reason.

Name Exits Floors Exterior 1st Floor Other Floors
Apartment Building 1 2 4 Apartment building 9 e Apartment building 9 f1 2nd FloorApartment building 9 f2
3rd FloorApartment building 9 f3
4th FloorApartment building 9 f4
Apartment Building 2 2 4 Apartment building 7 e Apartment building 7 f1 2nd FloorApartment building 7 f2
3rd FloorApartment building 7 f3
4th FloorApartment building 7 f4
Apartment Building 3 3 5 Apartment building 2 e Apartment building 2 f1 2nd FloorApartment building 2 f2
3rd FloorApartment building 2 f3
4th FloorApartment building 2 f4
5th FloorApartment building 2 f5
Apartment Building 4 2 4 Apartment building 3 e Apartment building 3 f1 2nd FloorApartment building 3 f2
3rd FloorApartment building 3 f3
4th FloorApartment building 3 f4
Apartment Building 5 2 4 Apartment building 10 e Apartment building 10 f1 2nd FloorApartment building 10 f2
3rd FloorApartment building 10 f3
4th FloorApartment building 10 f4
Apartment Building 6 3 3 Apartment building 6 e Apartment building 6 f1 2nd FloorApartment building 6 f2
3rd FloorApartment building 6 f3
Big Supermarket Building 1 1 Supermarket e Supermarket f1
Corner Shop Building 1 3 3 Apartment building 4 e Apartment building 4 f1 2nd FloorApartment building 4 f2
3rd FloorApartment building 4 f3
Corner Shop Building 2 3 2 Apartment building 1 e Apartment building 1 f1 2nd FloorApartment building 1 f2
Hospital Building 2 4 Hospital e Hospital f1 2nd FloorHospital f2
3rd FloorHospital f3
4th FloorHospital f4
Industrial Building 1 2 4 Warehouse e Warehouse f1 2nd FloorWarehouse f2
3rd FloorWarehouse f3
4th FloorWarehouse f4
Industrial Building 2 2 2 Warehouse 3 e Warehouse 3 f1 2nd FloorWarehouse 3 f2
Industrial Building 3 2 2 Warehouse 2 e Warehouse 2 f1 2nd FloorWarehouse 2 f2
Office Building 1 2 4 Office building 1 e Office building 1 f1 2nd FloorOffice building 1 f2
3rd FloorOffice building 1 f3
4th FloorOffice building 1 f4
Office Building 2 2 4 Office building 4 e Office building 4 f1 2nd FloorOffice building 4 f2
3rd FloorOffice building 4 f3
4th FloorOffice building 4 f4
Office Building 3 1 2 Office building 3 e Office building 3 f1 2nd FloorOffice building 3 f2
Office Building 4 2 2 Office building 2 e Office building 2 f1 2nd FloorOffice building 2 f2
Police Station Building 2 3 Police precinct e Police precinct f1 2nd FloorPolice precinct f2
3rd FloorPolice precinct f3
School Building 2 2 School e School f1 2nd FloorSchool f2
Shop Building 1 2 4 Apartment building 5 e Apartment building 5 f1 2nd FloorApartment building 5 f2
3rd FloorApartment building 5 f3
4th FloorApartment building 5 f4
Shop Building 2 2 5 Apartment building 8 e Apartment building 8 f1 2nd FloorApartment building 8 f2
3rd FloorApartment building 8 f3
4th FloorApartment building 8 f4
5th FloorApartment building 8 f5
Shop Building 3 2 2 Pharmacy e Pharmacy f1 2nd FloorPharmacy f2
Shop Building 4 2 3 Boutique e Boutique f1 2nd FloorBoutique f2
3rd FloorBoutique f3
Small Supermarket Building 2 1 Convenience store e Convenience store f1
Suburban Building 1 2 2 House 4 e House 4 f1 2nd FloorHouse 4 f2
Suburban Building 2 2 2 House 3 e House 3 f1 2nd FloorHouse 3 f2
Suburban Building 3 1 3 House 5 e House 5 f1 2nd FloorHouse 5 f2
3rd FloorHouse 5 f3
Suburban Building 4 1 2 House 2 e House 2 f1 2nd FloorHouse 2 f2
Suburban Building 5 1 1 House 1 e House 1 f1
Trailer Home 1 2 1 Junkyard trailer e Junkyard trailer f1

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