"Definition of looting anything taken by dishonesty, force, stealth, etc."Looting (also known as scavenging) is an essential part of the game-play in Dead Frontier. Typically, "looting" is used to describe the action of searching for items in the Inner City. While looting in today's society is considered as theft of goods, it is a part of life in Dead Frontier, since this is how survivors get items to prolong their survival.
Survivors are very dependent on the looting of items, as that is the main way in which new items are brought into the game. Many of the items in the game can only be obtained by looting in the Inner City. [http:/s], , [http:// wpons] and [http/ ammunition] are some of the things that players can find. Items found in the inner city can be either sold at the market or utilized by the player, except items gathered from missions.
Loot quality depends on the zone in which the player is looting and on [http:// Gold Membership] or lack thereof. There are no other factors in looting.
Basics of looting
Players can walk up to certain objects (they will be highlighted in yellow, plus a "?" mark ), and search them for useful items. Due to a recent update, only several objects are selected from the possible options to be lootable; while there are less options, there is now a greater chance that the object will yield loot. Objects that can be searched include corpses, wrecked vehicles, furniture, and so on. Each object may only be searched once. Other players, however, may search the same object. If you reject an item you found from an abject by clicking "No" on the pop up window. The object you searched from will still be highlighted yellow but you will still find the same thing if you loot it again. If you leave the object and search another object and found something, the previous item will no longer be highlighted, in other words you can`t search it again anymore.
Loot rates are absolutely random - there are no absolute guarantees that a player will find a certain item in a particular place. The quality and quantity of loot will increase as players venture deeper into the Inner City (in other words; closer to Endzones) and spends more time there. However, looting will gradually become more difficult as one ventures closer to Endzones since players will encounter more tougher and faster zombies.
A message "Hold 'E' to search" (Although holding "F" also works) will pop up when players are near a lootable object (in 3D version it has a distinct pattern (yellow hue) with a question mark over it). Players can hold “F” or "E" to search items within an object. It takes about 3 to 5 seconds before the game notifies the player whether anything was found or not, simulating the time taken to search something. It is possible to move while searching an object, but firing or swinging a weapon will immediately stop the search, in other words you can`t loot while firing. If the M, ESC or I keys were pressed, while the countdown is active, it is not possible to search, unless the countdown is suspended by pressing ESC or F1.
Looting and Selling for newbies
When you are low level (between 1 to 5), you probably loot and collect whatever useful items you find and enough to sustain yourself. However when you achieve to higher levels, you should start selling whatever extra loot you have and most of the time, you will always have more than you need.
As you are out looting in the inner city, your inventory will begin to fill with the items you found. Soon, your inventory will be full. You can`t really go any further in your looting trip when your inventory is full so, it may be time for you to go back to the Outpost (Nastya, Doggs Stockade, Percint 13 or Fort Pastor). If you have the items to barricade, it is advise to barricade and make your own personal outpost. NOTE: make sure you have enough sets of planks and nails depending on the building you barricade.
Now when you are back at the Outpost, to sell your looting items, go to the "market" (or "Trading" if your in a personal outpost) by clicking the Market. ]Now when you are in the market notice that you can buy, sell or private trade with someone. "So, how do I sell my items? First, click the word "selling" on top of the small window.
Now, if you are not selling anything, in other words your selling list is empty, there will be a statement in red saying "You are not selling anything".
To sell an item from your "Backpack" located just under your selling list, drag the item to your selling list and release. Then a window will appear enabling you to state the price of an item you want to sell.
"Help ! I don`t know how much should I sell my stuff for." Well, if you are really unsure about how much something is worth to be sold, then you should check its market value. To check the market value of an item go to the "buying" section and type the name of the item on the search box and click search or "Enter". Wait for the window to load and after its done loading, you will see a long list of the things you were searching for. The item sold on the list always starts from the lowest price to the highest. Now, you should have an idea on how much you should sell your looted items.
Be careful not to sell at unreasonably high prices as no one will buy them. The items you sold will remain in your list as long as they are not sold. Yes, you can cancel an item that you sold in your selling list by clicking "cancel" located at the right side of the list.
NOTE: Another way to consider your selling price is by checking its "scrap value" as some items are sold about the same price and sometimes lower but rarely. The scrap price of MC weapons and armours are 2 times its original scrap price.
When your done putting your things on sale, your inventory should be about empty again and enabling you to continue looting if you desire. If your items are bought by someone, the money is automatically transferred to your bank.
Problems faced when looting
Players cannot move too far away from the object that they are looting. If they do so, they will be unable to loot said object.
The largest hindrance faced when looting is the presence of zombies. Zombies are almost always in the way when the player is looting especially when you are in more dangerous zones like the black zone. For example, staying in a certain spot to search for items could cause the player to be surrounded. Also, players may find themselves with very little time to search an object before a zombie catches up and attacks them. NOTE: It is unadvised to use chainsaws or ranged weapons during looting. Such weapons will attract zombies, making looting all that more difficult.
Another problem is if you run into a group of players grinding, attracting mass amounts of zombies. If you do not like any form of distraction while looting it`s best to play in single player mode which can be turned on or off in the settings menu.
If there is a connection issue, it may take long amounts of time to loot an object, or the player may get no item every time they attempt to loot something. To fix this issue, refresh your page, and if that doesn't work, put yourself in Single player mode or troubleshoot your connection problem.
How Looting Works (Accepted Theory)
Think of looting like a digital meter (The ' loot-o-meter ') . In different places , the number is different (with the number being much higher in Fort Pastor than in Nastya's Holdout). And the longer you loot, the higher the number rises (which is why you tend to loot better stuff when you have been looting for a long time ).
For example if you loot on the way to the EndZone ( EZ ) , once you arrive in the EZ you will recieve better loot than the people who directly go to the EZ without stopping to loot . However , i'f you log out , 'the number on the ' loot-o-meter ' will drop ( but it will be higher than when you arrived in the area ) . The number drop will be less if you enter PO Mode ( Personal Outpost Mode )
Note : This is applicable for everything , including boss-loots . If you loot the EZ for a long time , then cause aggro & kill the boss spawned , the boss will drop very good loot than if you just move around causing aggro ( without looting at all ) then kill & loot the boss that spawns.