While playing Dead Frontier, you might encounter some players with special equipment, whether it be Weapons and/or Armour, and ask yourself "How can I get my hands on those"? Most of the equipment listed in this article is rare and expensive, yet publicly accessible, while several others are only available to a select few within the Dead Frontier community.
The Dusk Set
The best of the best, these items have to be earned. The only place to acquire this fine equipment is at the Elite Shop (as they're non-transferable), which opens its doors only to the weekly top rated experience gainer or player killer, along with any player who manages to reach Level 220. Will you be good enough?
Dusk Kris | |||
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Slow Attack Speed
Average Accuracy Very High Critical Chance 50 Melee Required Non-Transferable Avg. Damage per Second: 24.9 (104.58) |
A flame-shaped blade of Indonesian origin, forged by AdminPwn himself only for the most dedicated survivors. This weapon cannot be found in the city but is available in the Elite Shop for |-
Added May 15, 2008 |
Dusk Razor | |
Very Slow Attack Speed
Average Accuracy Very High Critical Chance 100 Melee Required Non-Transferable Avg. Damage per Second: 25 (105) |
The Dusk Razor is a strange and powerful rapier-like blade. This rare monster of a blade is only forged by AdminPwn himself on demand, and even then only if it is earned, for the most dedicated survivors. This weapon cannot be found in the city but is available in the Elite Shop for |-
Added May 15, 2008 |
Dusk Saw | |
Very Fast Attack Speed
Average Accuracy High Critical Chance 50 Strength Required 110 Melee Skill Required Non-Transferable Avg. Damage per Second: 40.63 (170.64) |
The Dusk Saw is among the most powerful chainsaw known to survivors. Forged by AdminPwn for the Top survivors, this beast of a machine can bifurcate any mutant zombie in seconds. Equipped with a 16 HP engine, a push-button starter, a motor capable of 500 rpm, and a belt lined with sharp, diamond-edged 1-inch teeth, the Dusk Saw is arguably one of the most powerful chainsaws available to survivors. Such power is obviously not for a novice survivor, and only someone with extensive experience in combat and superhuman strength could possibly use it and not end up impaling him or herself. This weapon cannot be found in the city but is available in the Elite Shop for $700,000. |-
Added May 15, 2011. This weapon is skinned after the Dilmar PS/Ronan Pro/STEEL MS800 |
Dusk Enforcer | |
.50 Handgun Ammo
20 Round Capacity Fast Reload Speed Average Firing Speed Average Accuracy Very High Critical Chance 100 Pistol Skill Required Unlimited Ammo Non-Transferable Avg. Damage per Second: 38 (159.6) |
This mysterious revolver is another part of the Dusk Gear set, created by AdminPwn himself for only the best survivors. Its bizarre cylinder and the rock-hard barrel allow it reload quickly, to contain far more ammunition than other revolvers, and maintain a high rate of fire, which makes the Dusk Enforcer superior to all other handguns up to today. This weapon cannot be found in the city but is available in the Elite Shop for |-
Added May 15, 2008 |
Dusk Carbine | |
9 mm Rifle Ammo
80 Round Capacity Fast Reload Speed Slow Firing Speed High Accuracy High Critical Chance 110 Rifle Skill Required Non-Transferable Avg. Damage per Second: 31.5 (132.3) |
One of the few rifles to use the 9x39 subsonic rifle round, the Dusk Carbine is a unique and powerful weapon. The Dusk Carbine boasts a massive magazine and is supremely accurate. The Rifle is set with a small weight in the stock of the gun to help reduce felt recoil and distribute the gun's weight evenly, allowing a survivor to sustain better accuracy. This weapon cannot be found in the city but is available in the Elite Shop for $500,000. |-
Added May 15, 2011. This weapon is skinned after the SIC 550 |
Dusk Striker | |
12 Gauge Ammo
120 Round Capacity Fast Reload Speed Fast Firing Speed Average Accuracy Zero Critical Chance 100 Strength Required 110 Shotgun Skill Required Non-Transferable Avg. Damage per Second: 135.78 |
A true feat of post-apocalyptic engineering, the Dusk Striker is one of the most powerful shotguns available. With a huge buffer tube, and a reliable automatic fire system, the Dusk Striker delivers an unending lead storm of 12-gauge to anything on the wrong side of this powerful weapon. This weapon cannot be found in the city but is available in the Elite Shop for $1,000,000. |-
Added May 15, 2011. This weapon is skinned after the Mancini M1 |
Dusk SMG | |
.50 Handgun Ammo
120 Round Capacity Fast Reload Speed Very Fast Firing Speed Low Accuracy Low Critical Chance 30 Strength Required 110 Machine Gun Skill Required Non-Transferable Avg. Damage per Second: 88.8 (159.84) |
One of the most powerful submachine guns available to any survivor lucky enough to get one, the Dusk SMG is perfect for going up against even the largest swarms. Being capable of dealing out more damage per shot than the similar K-50M or Criss Victor, this powerful weapon combines the speed and power of an assault rifle with the compactness and (relative) cheapness of an SMG. This weapon cannot be found in the city but is available in the Elite Shop for $700,000. |-
Added May 15, 2011. This weapon is skinned after the UMP |
Dusk MAG | |
12.7 mm Rifle Ammo
999 Round Capacity Fast Reload Speed F***ing Fast! Firing Speed Very Low Accuracy Very Low Critical Chance 100 Strength Required 110 Machine Gun Skill Required Non-Transferable Avg. Damage per Second: 269.69 (291.27) |
The ultimate collaboration between the engineers of AdminPwn and officials of the Fabrique Nationale d'Herstal, hence the MAG signature name. Combining a lightning-speed feeder, easy reload mechanism, and ultra firepower, this weapon is the strongest machinegun of Fairview, with power exceeding the Vulcan itself. This weapon cannot be found in the city but is available in the Elite Shop for $1,000,000. |-
Added May 15, 2011. This weapon is skinned after the FM MAG |
Dusk Launcher | |
Grenade Ammo
30 Round Capacity Fast Reload Speed Slow Firing Speed Average Accuracy Zero Critical Chance 110 Explosives Skill Required Non-Transferable Avg. Damage per Second: 55.5 (485.625) |
Outfitted with a huge, 30-round revolving receiver system, the Dusk Launcher rains fire upon the city. Its ability to pump out so many 40mm grenades at such a rate assures its status among the best grenade launchers available. This weapon cannot be found in the city but is available in the Elite Shop for $1,000,000. |-
Added May 15, 2011. This weapon is skinned after the Falcon-MM1 |
Dusk Mesh | |
150 Durability
60% Damage Absorption Repair by Engineer Level 45+ Non-Transferable Scrap Value: $40,250 |
- | Dusk Reactive | |
240 Durability
90% Damage Absorption 100 Strength Required Repair by Engineer Level 45+ Non-Transferable Scrap Value: $40,250 |
- | Dusk Helmet | |
Non-Transferable
Scrap Value: $8,500 |
The Dusk Helmet is a rare and mysterious item. It's extremely sturdy and lightweight, surviving a Titan's fists without a scratch. (The same can't be said for the wearer's face) In any case, it appears to be made from old blueprints detailing a combat helmet with an integrated field mask, and as with most of the Dusk equipment, no one knows where AdminPwn's engineers could have gotten such materials to make a fully functional version. This mask cannot be found in the city but is available in the Elite Shop for $500,000.
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Corpse Gear
As of the end of 2012, the last Corpse Gear weapon (the Corpse Destroyer) was released, signaling what is apparently the end of the Corpse Gear Collection. It is unknown if AdminPwn will expand the CG Collection at a future date, or create a new collection of unique weapons. Images and potential names can be found among the game files.
Corpse Crusher | |||
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Very Slow Attack Speed
Average Accuracy Very High Critical Chance 110 Melee Required Avg. Damage per Second: 25.6 (116.13) Scrap Value: $48,500 |
This deadly and mysterious hammer/tomahawk hybrid weapon is made from the flesh and the bones of the infected. It would seem that this weapon is the most destructive of them all, able to completely pulverize an infected individual's skull into so much gore. Take extreme caution when using this deadly instrument--or it may just crush your own skull instead. This weapon could only be bought from the Credit Shop for 950 credits (750 for Gold Members). It was on sale from June 25th, 2012 until July 25th, 2012. This weapon is skinned after the Sledge Hammer. |-
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Corpse Grinder | |
Very Fast Attack Speed
Average Accuracy High Critical Chance 50 Strength Required 110 Melee Skill Required Avg. Damage per Second: 41.1 (172.62) Scrap Value: $48,500 |
A gruesome chainsaw, crafted from the skulls, bones, and other remains of the undead themselves. This hell-spawned machine is the most powerful chainsaw of them all, and owners claim that its engine--allegedly fueled by the blood of the infected that it dismembers--carries the roars of the undead used to build it, coupled with their shrieking screams of agony when they were previously being eaten alive as humans. This weapon could only be bought from the Credit Shop for 1000 credits (800 for Gold Members). It was on sale from November 30th, 2011 until December 31st, 2011. This weapon appears to be skinned after the Steel 090. |-
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Corpse Shooter | |
.50 Handgun Ammo
24 Round Capacity Fast Reload Speed Slow Firing Speed Average Accuracy Very High Critical Chance 110 Pistol Required Avg. Damage per Second: 31.88 (133.88) Scrap Value: $48,500 |
This rare and rather 'meaty' revolver has been carved from undead bones and bound in infected flesh. This weapon is the smallest and lightweight of all the Corpse Gear, but its size is extremely deceptive. Don't get overly confident with it, because its high recoil could knock you on your back just as easily as it will the undead. This weapon could only be bought from the Credit Shop for 1000 credits (800 for Gold Members). It was on sale from February 7th, 2012 until February 29th, 2012. This weapon is skinned after the Webster 1942/SW 500. |-
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Corpse Piercer | |
12.7mm rifle ammo
30 round capacity Fast Reload Speed Very Slow Firing Speed Very High Accuracy Very High Critical Chance 110 Rifle Skill Required Avg. Damage per Second: 32 (134.4) Scrap Value: $48,450 |
- | Corpse Blaster | |
12 Gauge Ammo
30 Round Capacity Slow Reload Speed Slow Firing Speed Average Accuracy Zero Critical Chance 50 Strength Required 100 Shotgun Skill Required Avg. Damage per Second: 100.8 Scrap Value: $40,050 |
A mysterious shotgun, crafted from the remains of the undead themselves. This weapon possesses great power, rumored to come from the souls of slain infected. One of its more gruesome details is in the infected human skull affixed to the base of the receiver-- the lower jaw is connected to the gun's bolt-interlock safety catch, requiring a survivor to actually open the skull's mouth in order to open or close the bolt, and to access the uniquely placed loading port. Its extra long barrel appears to be reinforced by the skull and spinal column of a "hellhound"-- one of the monstrous infected dogs that once prowled Fairview's streets in the initial outbreak. Some survivors claim that the gun's sharp report even sounds somewhat like the snarling bark of a hellhound. The gun is certainly just as deadly as any hellhound-- The raw damage it inflicts well exceeds that of any other shotgun. This weapon could only be bought from the Credit Shop for 1000 credits (800 for Gold Members). It was on sale from October 15th, 2010 until November 15th, 2010. This weapon is skinned after the Washington 870/Washington 1100/Mannberg 500. |-
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Corpse Ripper | |
.50 Handgun Ammo
60 Round Capacity Fast Reload Speed Very Fast Firing Speed Low Accuracy Low Critical Chance 105 Machine Gun Skill Required Avg. Damage per Second: 89.91 (161.85) Scrap Value: $40,050 |
A mysterious SMG, able to rip anything in its path as its namesake suggests. Crafted from the remains of the victims that became prey to the infected, this weapon possesses great power, light weight, and is relatively cheap to use. Be warned however, that the weapon itself comes at a great price--several inexperienced survivors are known to have died trying to use it. The exact circumstances of their deaths remain unconfirmed, but the stories claim that the Ripper would "accidentally" jerk back while firing, and would "misfire" right through the jaw of the survivor who was wielding it. Some people say they can hear faint cries and screams echoing from this weapon's firing chamber. This weapon could only be bought from the Credit Shop for 1250 credits (1000 for Gold Members). It was on sale from October 16th, 2012 until November 5th, 2012. This weapon is skinned after the MP5. |-
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Corpse Destroyer | |
9mm Rifle Ammo
450 Round Capacity Fast Reload Speed F***ing Fast! Firing Speed Very Low Accuracy Very Low Critical Chance 100 Strength Required 110 Machine Gun Skill Required Avg. Damage per Second: 273.24 (295.1) Scrap Value: $48,450 |
Destructive and mysterious, no one knows how this weapon was created, who actually designed and built it, or where it even came from. Rumor has it that this heavy machine gun was crafted from the bodies of slain survivors that were never recovered. But, as it seems that only a few highly secretive survivors have been able to find this unique weapon and use it, nothing is confirmed. Should you be lucky enough to get your hands on one of these, there is virtually no being, living or dead, that can hope to stand in your way. Be warned, however, that this weapon possesses a mind of its own: It may turn against survivors who are not able to use it correctly. One only has to ask any of the survivors who have lost a finger (or more) trying to maintain it, or been burned by the red-hot bullet casings it spat in their face, to see the proof. It could only be bought from the Credit Shop for 2000 credits (1750 for Gold Members). It is on sale from November 19th, 2012 until December 31st, 2012. It is assumed that this will be the last of the Corpse Gear series to be released. This weapon was originally skinned after the M60, but has been re-skinned with an appearance somewhat close to that of the FM MAG. |-
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Corpse Erruptor | |
Grenade Ammo
20 Round Capacity Fast Reload Speed Average Firing Speed Average Accuracy Zero Critical Chance 110 Explosive Skill Required Avg. Damage per Second: 56 (490) |
An excruciatingly powerful grenade launcher, crafted from the remains of the infected. Its barrel, as best as engineers can tell, is crafted from the spine of a mutated survivor, the stock made from the shoulder, and the curled hand still gripping the dead heart. Grenades shot from this launcher are unlike any other in that, upon landing, they explode into fragments of bone and blood, rather than flame and shrapnel. These gory fragments easily dig into the flesh of any person nearby, whether survivors or infected. Some say that each explosion frees a lost soul from its eternal torment as an infected. This weapon could only be bought from the Credit Shop for 1250 credits (1000 for Gold Members). It was on sale from March 31st, 2012 until April 30st, 2012. This weapon is skinned after the M79. |-
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Corpse Carapace | |
400 Durability
50% Damage Absorption 50 Strength Required Repair by Engineer Level 45+ Available Colors: The Corpse Carapace comes in only one color scheme, shown in the thumbnail Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.1200 (1000)c Scrap Value: $40,250 |
A strange, powerful suit of armour. Crafted from the bones and flesh of the infected themselves, this armour is the protective complement to the likes of the Corpse Blaster and Corpse Grinder. Those who own this armour have claimed to feel a strange, animal-like ferocity when fighting the undead-- almost as if they were zombies themselves. Whether it is the influence of the undead's fury and hatred towards the living, or simply the feeling of sheer power experienced by donning this highly durable armour, no one can say for certain. One thing is for sure, though-- even the undead exhibit an instant of hesitation when confronted with an attacking survivor wearing this unnerving shell of bones. Added Oct 15, 2011. A special , unlootable item released to celebrate Halloween 2011. It was on sale in the Credit Shop until Nov 10th 2011. This armour is not skinned after any preexisting armours, but instead features an original design. |-
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Corpse Mask | |
Available colors: The Corpse Mask comes in only one color scheme, shown in the thumbnail
Credit Price: The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members.600 (500)c Scrap Value: $8,500 |
A frightening mask, crafted from the skull of a slain infected. While it offers little in the way of protection, those who wear it have claimed to experience a strange lust to kill when in the heat of battle. Others claim that some zombies have hesitated to attack, or even turned and fled, when attacked by those wearing this mask. Whether these claims are credible, or merely rumors started by superstitious individuals, no one knows... Added Oct 15, 2011. A special , unlootable item released to celebrate Halloween 2011. It was on sale with the Corpse Carapace in the Credit Shop until Nov 10th 2011.
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Limited Edition Equipment
Limited Edition Equipment was previously available in the Credit Shop for a certain special reason and is usually only available for a certain period of time. These items are usually tradeable, but often only available for a very high price, if at all.
Dawn Razor | |||
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Slow Attack Speed
Average Accuracy Very High Critical Chance Avg. Damage per Second: 3.3 (13.86) |
This small weapon is pretty much just another Pen Knife and isn't capable of dealing any more damage than any other knife you'd find rusting in the streets. However, this knife has a special engraving reading "Dawn Razor" in unusual white glowing letters. Few people have heard of a weapon like that, but the few who do tell tales of a small series of these "Dawn Razors" being created and embedded with unknown powers by a true master of the art of weapon forgery. Although mystical powers always seem dubious and scientifically unrealistic, you can clearly feel that this weapon has a certain aura of strength within itself. This weapon was previously available in the Credit Shop for 200 credits, starting from April 22nd until May 20th (2008). |-
The Dawn Razor was made to commemorate the game's beta release and only few of them remain, usually in the hands of veteran survivors. The Dawn Razor is basically a simple Pen Knife, but also one of the first GodCrafted and renamed items, which were true rarities at the early stages of the beta. This item name was disabled for public use at the renaming option at The Yard. |
GAU-19 (Unlimited Ammo) | |
12.7 mm Rifle Ammo
300 Round Capacity Very Slow Reload Speed F***ing Fast! Firing Speed Ultra Low Accuracy Very Low Critical Chance 100 Strength Required 100 Machine Gun Skill Required Unlimited Ammo Avg. Damage per Second: 477.55 (515.76) |
- | Amputator | |
Very Slow Attack Speed
Average Accuracy Very High Critical Chance Avg. Damage per Second: 20.5 (86.1) |
A strange, scythe-like blade. Most of those who see it laugh about its perceived awkwardness to wield. It is... but lops off heads and limbs like no tomorrow. Guess why it got its nickname. Tribute to "Dracula II: Ascension" |-
This weapon could only be bought from the Credit Shop for 1250 credits (1000 for Gold Members). It was on sale from July 21st, 2009 until August 21st, 2009. |
Pumpkin Head | |
Available colors: Orange
Scrap Value: $8,500 |
A special pumpkin mask released in celebration of Halloween 2009. It could be bought from the credit shop for 1,000 Credits and was only on sale until November 1'st. Also the mask was renamed from Pumpkin Mask due to Sheiya01's DF Discussion on the Pumpkin not literally being a Mask. This mask cannot be colored or worn together with other headwear. This mask cannot be looted in the Inner City. |-
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Doom Cane | |
Very Slow Attack Speed
Average Accuracy High Critical Chance 100 Melee Skill Required Avg. Damage per Second: 21.8 (91.56) |
An oversized candy cane that is as delicious as it is deadly. Sharp nails protrude from every angle of the head of this tasty treat, and it is rumoured to be stronger then the legendary Katana and more fearsome then the mighty battleaxe. This weapon could only be bought from the Credit Shop for 1000 credits (800 for Gold Members). It was on sale from December 15th, 2009 until January 1st, 2010. |-
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GAU-19 | |
12.7 mm Rifle Ammo
300 Round Capacity Very Slow Reload Speed F***ing Fast! Firing Speed Ultra Low Accuracy Very Low Critical Chance 100 Strength Required 100 Machine Gun Skill Required Avg. Damage per Second: 390 (421.2) |
Real Name: GAU-19/A (GECAL 50) The GAU-19 is an electrically driven Gatling Gun that fires deadly .50 BMG (12.7 x 99 mm) rounds at up to 1000-2000 rounds per minute. Weighing in at a hefty 139 pounds and having a recoil force exceeding 500 pounds, the GAU-19 normally cannot be wielded by a man and is intended for use in helicopters, on ships and vehicles - however, engineers have, somehow, someway, modified the minigun for human use. These modifications include reducing the firing speed to "only" about 700 rounds per minute, implementing a new cartridge feeding & firing system as well as material replacements at various parts of the gun. In conjunction, all these changes reduced felt recoil by massive amounts and cut the overall weight almost in half, which greatly enhances the usability of the GAU-19 by humans. This weapon is very hard to procure, considering its rarity and the cost of modifications, all of which make the minigun extremely expensive. It costs thousands of dollars to fire... for a few seconds. This weapon could only be bought from the Credit Shop for 12000 credits (11000 for Gold Members). It was on sale from October 11, 2008 until January 9th, 2010 for mass situations of CC fraud being surrounded around this weapon. |-
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GAU-19 (Beta tomcat) | |
Average Firing Speed
Average Accuracy High Critical Chance Avg. Damage per Second: 6.05 (25.41) |
A unique item which was created by AdminPwn himself. Released the 1st of April for celebrating April Fools, AdminPwn decided to Sell these in the marketplace for $100 each. This Weapon was previously available in the market place for $100, In April 1st (2013).
The GAU-19 (Beta Tomcat) was sold to celebrate April Fools Day, it is said to only be 15 of them out there, making this a true rarity for collectors.. |
Second Tier 120 Equipment
These are the second tier of weapons that have a requirement of 120 of a weapon skill. They are only available through the credit shop, and are not lootable. This also includes the new armors.
Sharktail | |||
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Very Slow Attack Speed
Average Accuracy Very High Critical Chance 120 Melee Skill Required |
- | Buzzblade RN8 | |
Very Fast Attack Speed
Average Accuracy High Critical Chance 120 Melee Required |
- | Vlock XD11 | |
.55 Handgun Ammo
18 Round Capacity Fast Reload Speed Average Firing Speed Average Accuracy High Critical Chance 120 Pistol Skill Required Avg. Damage per Second: 36.29 (152.42) |
- | Marksman G8 | |
14mm Rifle Ammo
30 Round Capacity Slow Reload Speed Slow Firing Speed High Accuracy Very High Critical Chance 120 Rifle Skill Required Avg. Damage per Second: 39 (163.8) |
- | Biforce C7 | |
10 Gauge Ammo
22 Round Capacity Slow Reload Speed Average Firing Speed Average Accuracy Zero Critical Chance 100 Strength Required 120 Shotgun Skill Required Avg. Damage per Second: 128.88 (128.88) |
- | Bishop CE9 | |
Heavy Grenade Ammo
16 Round Capacity Fast Reload Speed Slow Firing Speed Average Accuracy Zero Critical Chance 120 Explosives Skill Required |
- | Handshock A8 | |
.55 Handgun Ammo
50 Round Capacity Fast Reload Speed Very Fast Firing Speed Low Accuracy Low Critical Chance 30 Strength Required 120 Machine Gun Skill Required Avg. Damage per Second: 101.14 (182.06) |
- | XLGunner-8 | |
12.7mm Rifle Ammo
120 Round Capacity Slow Reload Speed F***ing Fast! Firing Speed Ultra Low Accuracy Very Low Critical Chance 100 Strength Required 120 Machine Gun Skill Required |
- | Scavenger Mesh | |
200 Durability
60% Damage Absorption Repair by Engineer Level 75+ Available colors: Black, Blue, Brown, Green, Grey, Red, White, Yellow Scrap Value: $128,250 |
- | Steelcase Reactive | |
320 Durability
85% Damage Absorption 100 Strength Required Repair by Engineer Level 75+ Available colors: Black, Blue, Brown, Green, Grey, Red, White, Yellow Scrap Value: $128,250 |
The outpost engineers have pushed their improvisational skills to the limit by creating one of the strongest suits of armour to date: the Steelcase Reactive. Using modified blue prints of the pre-outbreak Exterminator Reactive series, they created an armour tough enough to withstand dozens of powerful blows dealt by large mutants, as well as shrugging off any weapons fire it receives - it can even withstand the power of the GAU-19 for a time. By combining components scavenged from a variety of sources, the armour's versatility proved so effective that in the end, not even the pre-outbreak armours could compete with this bad boy! This item has not yet been released.
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Custom Equipment
This equipment was specially modified or made by AdminPwn on player request in the early Beta days in exchange for credits. This process was soon discontinued as it was time consuming and took away AdminPwn's time to work on the actual game. There is no mention of the feature to ever return, so please do not suggest it. Some of these items are unique items and not available for public use, but some are now available for purchase (Rebellion and Titanium Blades).
Patriarch Blade | |||
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Very Slow Attack Speed
Average Accuracy Very High Critical Chance 70 Melee Skill Required Avg. Damage per Second: 13 (54.6) |
A unique item which could be gained only from AdminPwn personally as a past reward for making an exceptional contribution to Dead Frontier, such as useful weapon suggestions or helping out as one of the first Moderators. Only few of these rare blades were forged and even fewer still exist within the current population of Nastya's Holdout. Note: The true blade is spelled "Patriach Blade", a typo when the weapons were first created. The Patriach Blade is basically a simple Machete, but also one of the first GodCrafted and renamed items, which were true rarities at the early stages of the beta. This item name was disabled for public use at the renaming option at The Yard. |-
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Ban Hammer | |
Very Slow Attack Speed
Average Accuracy Very High Critical Chance Non-Transferable Avg. Damage per Second: 20.5 (86.1) |
Wielding immense power, the Moderators of Dead Frontier have been granted a mighty Ban Hammer, engraved with various runes and scripts which are said to imbue it with colossal powers both in and out of combat. Rumour has it should it strike you in Player versus Player combat, you are instantly banned and 0WN3D very hard. It is currently unknown if a critical hit from this weapon on a player bans for five times as long. This item is obviously only available to current and former Dead Frontier Moderators, any other humans who might attempt to touch this weapon would get automatically banned, or so the weapon's engraving says. |-
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BM59 | |
7.5 mm Rifle Ammo
20 Round Capacity Fast Reload Speed Very Fast Firing Speed Very Low Accuracy Very Low Critical Chance Avg. Damage per Second: 108.86 (126.27) |
- | Titanium Blades | |
Average Attack Speed
Average Accuracy Very High Critical Chance Avg. Damage per Second: 22.8 (95.76) Scrap Value: $100 |
The only dual-wielding item in Dead Frontier, originally known as the Forsaken Blades and later the Forsaken Titanium Blades (prior to January 10, 2011), this unique weapon was requested by Forsaken Prodigy. They have no melee or strength requirements and "Average Attack Speed" instead of "Very Slow Attack Speed". This means that they have twice the attack speed of a normal katana. Prior to January 10, 2011, the copies of these blades could only be purchased for 4000 credits via support ticket. These copies were named "Forsaken Titanium Blades". |-
On January 10, 2011, these blades have been renamed to "Titanium Blades" and along with the Rebellion, were added to the Credit Shop. |
Rebellion | |
9 mm Rifle Ammo
20 Round Capacity Slow Reload Speed Slow Firing Speed High Accuracy High Critical Chance 40 Rifle Skill Required Avg. Damage per Second: 27 (113.4) Scrap Value: $1,650 |
The Rebellion is a highly modified VSS Vintorez designed for higher accuracy at longer ranges, which also increases velocity and impact force while keeping the bullet at subsonic speed to remain silent. Rebellion's original owner is Blaqk. Prior to January 10, 2011, the copies of the Rebellion could only be purchased for 4000 credits via support ticket. |-
On January 10, 2011, the Rebellion, along with the Titanium Blades, were added to the Credit Shop. This weapon cannot be looted in the Inner City. |
Tlim Gun | |
12.7 Rifle Ammo
400 Round Capacity Very Slow Reload Speed F***ing Fast! Firing Speed Ultra Low Accuracy Very Low Critical Chance 100 Strength Required 100 Pistol Skill Required Non-Transferable Avg. Damage per Second: 341.91 (396.62) Scrap Value: $40,500 |
- | Gauss Rifle | |
9 mm Rifle Ammo
25 Round Capacity Slow Reload Speed Fast Firing Speed Very High Accuracy Very High Critical Chance 60 Strength Required 100 Rifle Skill Required Non-Transferable Avg. Damage per Second: 69 (289.8) |
- | My Reputation | |
90 Durability
40% Damage Absorption 35 Strength Required Repair by Engineer Level 25+ Scrap Value: $3,850 |
- | Void Armour | |
300 Durability
85% Damage Absorption 100 Strength Required Repair by Engineer Level 45+ Non-Transferable Scrap Value: $40,250 |
A special armor owned by the V.O.I.D clan. A secret technology embedded onto the armor makes this the most powerful piece of personnel protection armor available. |-
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Black Dragon Scale | |
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- | Black Dragon Mesh | |
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An armour designed for Avenged and Reznorock. It is an exact copy of the Black Dragon Scale. Designed by the best, it was a symbol of the Black Dragon's supremacy.
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