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This page contains tactics used by Dead Frontier players for overcoming certain challenges of the game.
IMPORTANT NOTE ( read this FIRST ! )
Extremely important , not everything here is 100% correct for EVERYONE - meaning these tactics might be the most effective .
And it is possible to do these things
- Reach Dogg's Stockade as a lvl 1
- Reach FP without getting hit even once ( which means it is possible to reach FP as a lvl 1 ... see Reaching FP ( Passive )
- Reaching EZ as a lvl 20 ( you just need very high melee skill and critical , because you need to keep silent ) .
Many players put limitations on themselves ( they believe that they cannot melee a GS or that they require a Assault Rifle + 5 other players to take down a titan in Dogg's Stockade ) , and therefore never try to push themselves to their limits .
However it is possible to do all these things ( as said above ) , as long as you keep calm ( newbies heading towards FP often panic and use guns against powerful zombies that start to follow them , therefore setting off a chain reaction which causes a massive aggro spike ) .
How to complete missions
Zombie Killing Missions ( non-boss ) : For this, you need to use the circling tactic a lot so you can hit the zombies repeatedly without pausing . The circling tactic is easy to employ . Always bring some supplies with you as it can be a dangerous journey. It is wise to keep at least 2 medicine supplies with you in case you get hurt. One of the important things to decide about is about playing in SP or MP (Singleplayer or Multi.P) SP can be a good choice and is one of the most common choices people make in missions because there is much less aggro ( and in Multiplayer , a lot more bosses spawn e.g : Instead of 5 titans , atleast 8 will spawn ( and more will keep on spawning ) . But in Multiplayer you will have the support of many other players ( unless they are AFK'ing ) .
When you arrive at the mission area, don't be afraid to retreat. You can always exit the mission area if your health gets too low or the aggro is too much. Just exit the area and loot for more supplies if needed.
Zombie Killing Missions ( boss ) : Very difficult , especially when you have to face many bosses ( 10+ flamers in Big Bang or 5 titans in Big , Red and Spiky ) . However you can outsmart the zombies and take cover ( in Big , Red and Spiky you can hind behind a fenced area and shoot ( or use melee ) the titans safely ( rifles is recommended for this mission as it takes the least number of bullets to kill the bosses ) .
The 2nd best weapon for this ( only for really rich players ) is HMG's or Miniguns . The best weapon is rifles as they do the most dmg per hit and require the least amount of shots to kill a zombie , saving ammo .
Loot Objects Missions : This type of mission is very difficult if you are not in the proper place , If you have to loot objects, try to lose zombies from your screen and go behind a car where the fuel can can be looted. This will stall the zombies and they will try to find a way to get past the car like moving the other side. This will give you enough time to loot the car. And try to use melee ( and aways avoide sirens ) . The best way to complete this type of mission is to go in SinglePlayer as you will barely get any aggro ( unless you are doing a certain type of loot mission ( looting ID Cards from zombies to show they are ... were ... civilians ) .
Loot Blood Samples Missions : For blood samples, this can be pretty hard as you can't easily outrun the aggro that is constantly there , unless you either have a lot of help or if you try to ' outsmart ' the aggro - go in a place where only very few zombies can get in , and kill them then loot them ( or if they cant be looted , go stand in the entrance for some time then run back in and kill the zombies that follow you and loot them ) .
Search for Survivors Missions : Searching for survivors is time consuming as you have to search the entire block , its best if you do this MP as you can ask others where the survivors are ( however there might be aggro and people might not help you ) . Go in singleplayer because the survivor is a green square on the map , and you can mistake a real person playing DF ( not moving ) as a survivor and waste time .
Fighting / EXP Grinding
When traveling or fighting in the Inner City there are several important factors to take into account:
- Hunger- To gain the maximum experience from each kill always travel Nourished, your experience gained per kill degrades along with your hunger. You lose 1 hunger point every 2 minutes in the Inner City.
- Health - In order to take the most damage, run fastest (and longest) and have the maximum critical hit chance always travel in Healthy condition; your movement speed, running duration and critical hit chance degrade along with your health when you are in critical health.
- Armor- To receive the maximum protection (Mastercrafted stat boosts do not require the armor to be repaired, they always work as long as the armor is equipped) from armor always repair your armor to Normal condition before traveling into the Inner City. Broken armor provides no protection.
- Energy (to run) - It is best to save running for when you need it; if you are running and not in combat remember that you are wasting energy and will be less able to survive or run away when combat arises.
- Player Statistics: ( see stats and levels )
- Strength = Base requirement to equip weapons and armor, does not increase melee damage
- Endurance = Depending on the skill points put into it, your hit points go up (1 Endurance = 2 hit points)
- Agility = Walking and running speed
- Accuracy = How close your bullets/grenades will be to where your reticule is aimed
- Critical Hit = The percentage of critical hits you will cause (critical hits inflict more dmg than normal - it is not neccesarily 5 times more ( sometimes 2.181818.. times ))
- Reloading = Speed of reloading your guns/grenade launchers
- Weapons - For best success, concentrate all your stats into 2 or 3 weapons , but DO NOT choose a weapon that is too costly to maintain (Heavy Machine Guns) or a weapon that requires high stats (explosives require high accuracy and high reloading otherwise they are pretty much useless . Choose something that is useful for your level. Rifles are good options for a start as they barely cause any aggro and each shot deals more damage per shot compared to handguns and machine guns so you don`t use as much bullets to kill a zombie than you do using a machine gun, it is advised NOT to go for guns which the majority of players are going for,( Machine guns ) just because they are used by powerful DF Players.
- Aggro - Higher aggro means faster zombies and a larger number of them. Using Machine Guns, Grenade Launchers and Shotguns will increase aggro significantly. Quiet weapons are recommended for your first character due to them being efficient looting weapons . Melee Weapons for example, don't attract any aggro (except for the Chainsaw, which causes the same amount of aggro as pistols and rifles), whereas Rifles and Pistols ( tip: never make a character that uses both pistols and rifles; they are so similar that it is pointless ) cause on-screen aggro . When transitioning from area to area the Aggro can still follow the player, especially if the aggro was caused by a Siren. However, the aggro is substantially less with every subsequent area until it eventually returns to normal. See How Aggro Works .
Grinding from behind fences
This one helps out a lot for new players starting Dead Frontier. Here's how it works ;
- Bring a gun ( any ) and a melee weapon
- Cause aggro by shooting the zombies ( shooting anywhere wastes ammo )
- Keep on shooting until all zombies run towards you
- Melee them from behind the fence
- Move around a lot ( as a anti-cheating code by admin makes staying in one spot unadvisable )
Also, it is advised to bring a group with you (go to the Meeting Hall and then scroll down until you see 'Party Requests', then look for/create a group there) depending on your level and the area you are in. Then cause aggro from behind a fence and kill all zombies. Sometimes, you can't leave until all of the enemies are dead (due to them blocking your exit) and that's when you should switch to a powerful weapon to clear your escape route. However, if you're facing Reapers, Tendrils or Bloats, always make sure to use a gun instead of melee to kill them. This tactic also works extremely well with bosses, as they will not be able to hit you. But if you are taking down a big boss , you'll be hit if you get too close.
Some missions are easier to accomplish , such as " Fear The Reaper " from Precinct 13 as an enclosed fence can easily be found in the mission site. If you want to get maximum effectiveness of grinding behind a fence, then do it in certain missions if there are fences located within the mission area. This is because aggro is usually at max during missions at the mission area.
Surviving during a OA ( Outpost Attack )
There are many techniques to successfully holding fort during a OA ( Outpost Attack ) , some are more useful for certain types of people .
- Gunning ( gun + lots of ammo )
- Meleeing ( melee or chainsaw )
- Sniping ( using rifle from behind a fence )
- Multi-Stand ( Friends join to fight the zeds )
- Solo Stand ( You alone and guards )
This means it is possible to use melee weapons in a OA ( MP , which is harder ) and not die . You just need to save yourself from being swarmed .
Surviving during a POA ( Personal Outpost Attack )
One of the hardest situations to survive in , POA's provide many disadvantages ;
- Many zombies in a enclosed space
- No warning ( it can happen in the morning or night in real life , and after 2 days of staying in a Personal Outpost without doing anything )
- No guards to help
- No bonus exp
However you can use objects to your advantage ( this means chairs , computers , furniture or tables ) to provide as cover ( which slows down zombies ) and something to shoot through . ( You can shoot through table tops in buildings probably because you are taller than the table tops )
However , once you manage to kill every zombie - they'll stop appearing through the door but you wont get any sign that the POA has stopped ( no message saying " the last zombie has fallen " ) and no bonus exp .
Hence POA's are extremely hard situations to survive in , and give no extra reward ( like completing a OA gives a extra reward of bonus exp ) .
There are two stances a player can assume towards traveling in the Inner City:
- Aggressive - gathering zombies around the character by making aggro. The player usually uses loud weapons to attract zombies (also known as 'Grinding'). Players who use this stance will often have high critical hit and reloading stats, and they may also have high accuracy if they use HMG's or Miniguns .
- Passive - avoiding conflict with zombies whenever possible; running does not affect a zombie's perception radius, meaning you can run or walk and you will not attract more or less zombies with either method. The player typically uses silent weapons like melee or rifles/pistols (also known as 'Looting'). Players who use this stance typically have high agility and/or endurance or critical, allowing them to both sprint faster and for longer periods of time, and enabling them to sustain more damage .
When transitioning from area to area, the aggro sometimes will follow the player, especially if the aggro was caused by a siren. However, the aggro is substantially less with every subsequent area until it eventually returns to normal. See How Aggro Works .
Reaching Fort Pastor
This guide is designed for low level players who want to have a low risk journey from Nastya's Holdout to Fort Pastor. You can travel to Fort Pastor at any level ( Sgt Venagun [now deleted] went there as a level 6 . Once a new player is at Fort Pastor, they will commonly be stuck there, unable to leave due to the difficulty of surviving in the surrounding areas. So, its best not to go, unless you want to have a taste of how life in Fort Pastor is. And it is absolutlely possible to reach FP without getting hit even once . It is much easier than it sounds , all you have to do is to ignore any zombies and not loot anything .
The most famous of all the outposts in Fairview City is Fort Pastor. Many players migrate there because the cheapest prices (compared to the other 3 outposts) are here in the market place and for services, the main reason for new players to want to get into the game and explore as quickly as possible and the appearance of some of the game's boss zombies, such as the Titan, the Mother and the Wraith near the entrance of this outpost and the fact that Fort Pastor contains the most missions and they are also most rewarding . With the soldiers guarding the entrance it is easier to get experience, but the only challenge standing between you and Fort Pastor is the countless horde of tougher zombies than at Nastya's or Dogg's.
Reaching Fort Pastor (Passive)
This method involves going to Fort Pastor by yourself and not causing any aggro . Its advantages are ;
- Since you are alone , there is less chance of aggro
- No need to wait for slower players
- No need to hurry for faster players and waste energy ( see point #2 of points-to-follow )
However it has certain disadvantages ;
- If a aggro spike occurs , you wont have others to help you
- A boss is quickly and easily taken down if teamwork is applied ( that means no AFK-Hogging )
Points to follow when using Passive method to reach FP ( arranged in order of importance ) ;
- It is possible to reach FP as a level 1 - you can reach FP , without getting hit even ONCE . All you have to do is IGNORE all zombies and DO NOT loot anything . That way ( unless there is aggro or a OA going on when you reach FP ) you can reach FP as a lvl 1 without getting hit even once ( examples of players who reached - Guardian of Fort Pastor 1 , 2 and 3 ( reached as lvl 10 ) .
- Do NOT waste energy ( this is the most important bit ) as you will require it to sprint when zombies become enraged .
- Don't kill any zombies on your way to Fort Pastor, just ignore them. The less time you spend out there in the cold, harsh Inner City, the less aggro caused ( See How Aggro Works ). If you see a siren, stay well away . One Siren call can lead to 2 spiders and a tendril chasing you, almost guaranteeing your death unless you're a experienced player. Zombies only follow you when they see you and will only attack if you are within range of their attack.
- If you have less than 100% energy and you reach the end of the block , wait . Because you need as much energy as possible to survive . If there are angry zeds running towards you , go to the next block and wait there .
- Always play in single player mode will mean you won't have other players firing their guns and causing aggro spikes which makes you die faster .
- If a zombie starts following you just stay calm, as most newbies will panic and fire their guns and cause aggro and die.
- If you see a tendril or bone or reaper or spider, quickly leave .
- Never fire any weapon that isn't a pistol or rifle on this trip unless you absolutely believe you will die otherwise. This is because you might kill some of the zombies but attract the attention of others ( and possibly enrage them ) .
- If you must kill zombies on the way to Fort Pastor, silent melee weapons and pistols/rifles are a must because they cause little aggro.
- Anyone can be unlucky - you might reach FP when there is a OA going on or a sudden aggro spike might spawn tons of zombies and ( if your unlucky enough ) you may have died right at the entrance of the outpost. Don`t give up , just try again .
You can choose to loot on the way , but the longer you stay in the Inner City the bigger the chance of a aggro spike ( see the How Aggro Works ) and more time is wasted . However the choice is yours ; If you dont loot and die , then you wont have anything to sell or use to lessen the loss ( or at the most , make a profit ) .
Reaching Fort Pastor (Aggressive)
This method involves going to Fort Pastor with a group or a band of people . You cause aggro on the way to level up and lessen the overall aggro ( see How Aggro Works ) which increases the longer you stay in the City . It has several advantages over Passive Method ;
- Players now have the protection of numbers ( though it is nothing against really powerful bosses )
- If there is a aggro spike , people can simply group together and slaughter the in-coming zombies
- A boss is easily taken down if people use teamwork to kill it ( meaning , no AFK-Hogging )
However it has certain disadvantages which Passive Method doesn't
- Aggro caused will either spawn a boss or a mob which will kill players or at the very least , damage them .
- Stragglers will have to hurry and waste energy
- Fast players will have to wait for the slower ones
- People aren't really interested in helping you reach FP - only themselves . They are not above throwing you as a appetizer to zombies so they can reach FP safely
- You cannot tell the players what to do when a situation comes up ( unless you are all connected by headphones on Skype )
Points to follow when using Agressive method to reach FP ( arranged in order of importance ) ;
- Go in multiplayer mode and ask other people whether they are coming to Fort Pastor or not . If no one replies , type " The talk button is Tab " because some might not know that .
- Be careful , even though you might have 10 people in your group - you can still be defeated easily by a really large mob close to FP ( Fort Pastor ) or a boss stronger than a flamer ( Flaming Zombie ) . Aggro close to FP spawns spiders , tendrils and tons of charred zombies . Exactly the thing that can wipe out even the most powerful group of Nastyain's . And a titan , or any other boss zombie apart from flamers and mothers can wipe out inexperienced survivors who are meeting it for the first time . You're not invincible , even though you are traveling with 10 other peeps .
- If you want to stay safe , stay in the middle . That way you can be sure that the zombies will not reach you quickly ( they will either focus their attention on others or get killed ) .
- Rep/Repair yourself . Going to FP on critical or serious MAY get you killed ( I managed to reach FP without getting hit even once ( Sgt Venagun ) ) . And people on critical slow down others .
- Remind other players to stick together , after all stragglers ( who fall behind ) can be killed quickly .
- Do not leave others to die to save yourselves, as it is annoying (since that person might really want to reach FP like you) and it shows you are willing to let others die to help yourself . Help out others - when they are talking , guard them or when zombies are following them , shoot the zombies to slow them down .
- If you don`t have much ammo , never mind . Participating in the zombie-shooting fest is not mandatory and you need not worry that you are not ' contributing ' to the zombie kills . Try to help by guarding players when they're reloading
- Watch out for Outpost Attacks ( called OA's ) .... a OA in Fort Pastor ( FP ) spawns lots of spiders , tendrils , charred zombies . A mob of these fast zombies can easily wipe out a group of survivors from Nastya .
- Its possible to reach Fort Pastor by any two methods ( Passive or Aggressive ) but only if you are careful . Causing too much aggro in Aggressive method might get you killed .
- Watch out for the multiplayer lag . When zombies are running after your friend and you are shooting it , even 100 bullets from a Corpse Weapon wont kill it .... until it focuses its attention on you . Of course , this does not mean you allow the zombie to run after your friend - shoot the zombie ! It will instantly die when it focuses its attention on you ( go near it ) .
- Dont waste much time in talking , you will slow down others who wait for you and if a zombie runs up to you and is not stopped by others - you might get hit . To prevent this when you are talking , just press tab again to remove it . ( This is obsolete when your on Skype )
You can choose to loot or not loot as a group ( tell the entire group to not loot anything and just continue or loot if they want ) , because looting will provide useful supplies such as ammo , meds , food and perhaps even armour and weapons ( if your lucky ) . But the longer you stay in the Inner City the bigger the chance of a aggro spike ( see the How Aggro Works ) and more time is wasted . However the choice is yours ; If you dont loot and die , then you wont have anything to sell or use to lessen the loss ( or at the most , make a profit ) .
While looting, it is highly advisable for players to avoid the use of weapons that increase aggro. Higher aggro means faster zombies and a larger number of them. This will hinder your looting activities. Using Machine Guns, Grenade Launchers and Shotguns will increase aggro significantly (Grenade Launchers increases aggro much faster as compared to other guns). Pistols and Rifles also attract zombies and may disturb the looting. Melee weapons (except Chainsaws) don't attract any aggro. But be aware, the longer you stay in the IC ( Inner City ) the higher the aggro becomes ( see How Aggro Works )
Players are encouraged to go out deeper into the Inner City if they feel comfortable. However, looting in very deep areas of the city isn't recommended unless the player has enough stats or weapons to be able to handle the tougher zombies. Instead, the player should loot in places that are easier for them to survive in. Survival is the first priority; loot isn't as important as the player's life and the time wasted getting to your location.
Choose your weapons wisely , wielding only melee weapons may get you killed when you fight exploding zombies like the bloat . And choosing only guns will get you kill when there is a aggro-spike and you run out of ammo . Kill all zombies that are following you, so you can loot objects in peace . Also after a long time , aggro will build up (even when using melee , see How Aggro Works ).
It is recommended to follow these points when looting ;
- Always go on full hp ( meaning 100% health and armour and not on starving ( as you constantly lose hp when starving )).
- Take 'useless' loots ( that is , if you require morphine , take bandages ) as insurance ; if you die , then you can sell those loots and lessen the loss caused or use them when your inventory is full ( i.e : If your inv is full then open it up and eat all the foods and use all meds that are below your level to get your hp closer to normal and free slots in the inventory ).
- Always go in Single Player mode , that way grinders wont annoy you ( or nubs who want to tag along as they cannot go to the EZ by themselves , but they inevitably cause aggro ) and there is a lesser chance of aggro-effects spawning ( bosses or a mob ).
- Always take a barricading set ( claw hammer , and 1 set of nails and planks ( or if your going to the NE-EZ then take 2 sets as all buildings have 2 doors minimum )).
How to survive in the Inner City
First you may need to get to the endzones or very close to them but its up to you to decide if you should. End zones refer to the South Eastern and North Eastern zones on the map because they have the highest chance for the best loot in the game, they have one of the toughest zombies and they are near the end of the map . Also if you are too weak to go towards the Endzones, head close to them! If you loot an area for a long time , you will start looting better stuff ( see How Looting Works ) . Therefore take a very long route that ends close to the EZ as you will be looting really good stuff by then .
You can kill on your way there are as much as you like or not. It really doesn't matter. Main thing is that you use silent weaponry such as melee or pistols/rifles. Melee would be the best choice (unless it is a Mother or a bloat that explodes when it dies). It would be foolish to risk your health unnecessarily. It is highly advise to kill exploding zombies from a distance with a gun. However aggro will increase the longer you stay in the Inner City ( which includes all types of outposts ( main and Personal Outposts or PO's ) - see How Aggro Works ) .
Once you get to the end zones, the only thing to do is loot. Loot like there's no tomorrow. Ignore the zombies walking nearby. Eliminate anything that is following you as they will stop you from looting - because even if you loot something then go away , the same zombies will suddenly start following you again ( no one knows how as it happens off-screen ) . Aggro increases due to the time spent in the IC ( How Aggro Works ) .
Like experienced players said "Survival is the FIRST priority". If you can`t survive then you definately can`t have a successful looting trip. To survive you may should do this ;
- Take anything ( meds and foods ) that are below your level when you have started your looting trip ( entering a PO Mode and going out also means you've started your trip )
- Once you have a full inventory , open your inv and use all the meds/foods that are below your level . This will bring your health and hunger closer to normal ( at the least ) and will free some inventory slots
Yes, this all while cost your backpack slots. But, only for some time and this counts as insurance ( because if you die you can sell those items which are ' useless ' and lessen the loss incurred by dying ) . Once you are on low health ( serious ) or your armour has broken and your health is on Injured , immediately search for a house and make sure it has one entrance and then barricade and kill ALL zombies inside until the bottom of your screen tells you to " press O to enter Personal Outpost Mode " ( POM ) . Going into a personal outpost also saves whatever EXP you earned on the way
Note : After some time ( 2-3 days ) your Outpost will be under attack, meaning zombies will swarm the area . Its like a OA except its in a small area and there is no bonus exp .
How to survive in the game
This is similar to surviving in the streets ( in the Inner City ) but much more important .... how to survive in the game . When people can't ' survive the game ' it means they have gone broke and have to make a new account . This happens for a few reasons ...
- They wasted too much money
- They did not loot ... all shooting and no looting makes Jack a poor boy :)
- They used up a lot of money on useless things ( things for ' show ' )
- Being in the wrong place
Explanations for the points
1.) Wasting too much money on ammo or anything.
2.) They only waste money on costly ammo and don`t loot at all.
3.) Spending tons of money on a powerful gun ( in Nastya they buy assault rifles & tons of ammo ) and for the show , they PVP a lot or shoot it ( even when there are no zombies )
4.) Spending a lot of money on gambling and you keep losing
5.) If a weak person goes to a high level area and cant survive ( keeps on dying ) all the money goes in repairing oneself ( or repping as its commonly called ) . Eventually the person goes broke and is stuck so, he has to start all over again.
These people eventually become broke and go on critical or starving because they don`t have any money . So there are a few tips for surviving the game ;
- Never go to a area beyond your power to survive in ... just because Fort Pastor is a good place to earn money does not mean everyone can earn money .... maybe because they are expert looters.
- Don`t spend money on money-drainers ... Machine Guns or explosives . Just because they seem ' cool ' and can defeat a boss very quickly ( or people ) . Or if you buy a MG , loot to earn ammo for it .
- Go out and loot , no looting ( or just staying within a 4 block radius of a outpost ) and looting small stuff is useless and will make you poor when you reach a higher level ( or if you grind a lot ) . Go far away from a outpost and start looting .... and don`t shoot unless when you really need too.
- Save ammo . People who have a Heavy Machine Guns does not always use it, they mostly use melee and only in videos ( after saving up a lot of money for it ) they proceed to use a lot of ammo .
- Don`t be a foolish newbie, don`t go for Machine guns just because they are cool and powerful . But it is up to you upgrade what you want just because someone says it is the best doesn't mean it is. If you want a gun that saves you as much ammunition as possible, then go for the rifle ( rifle is usually more preferred for looting trips and it does the most dmg per shot of any gun meaning less shots to kill a zombie which saves ammo ).
- "What kind of guns should I have then?" This depends on your way of playing. Below are some suggestions on what you may prefer :
- Rifles ; One of the best loot and run weapon . Decent weapon to take down a boss but not preferred by many due to their slow firing speed, so not a preferred weapon for aggro control.
- Pistols ; One of the most useful weapons for every level. It is almost the same as rifles but weaker and requires accuracy. However it is the cheapest to maintain compared to all other guns and effective if used with experience.
- Shotguns ; Best weapon for grinders . Not a decent gun for a looting trip, due to its high aggro. Decent gun for aggro control and hits multiple infected in one shot and goes through killed infected.
Beware of rumors :
- " Only level 40+ can go to the EZ " ( EZ in Nastya's Hideout is the safest EZ in Fairview so you can do it there even if you are a level 1 . )
- " Killing bosses + aggro requires guns " ( with minimum 45 agility one can melee a Flaming wraith ) (Though this rumor is true for Black Titans)
- " Melee can be useful for saving ammo , but useless to fight an aggro spike as its possible to be done by only experienced players " . ( The trick is not to get hit at all , and not get cornered . Otherwise melee is the best weapon for everything except fighting exploding zombies )
- " Certain missions require extreme help for players " i.e Stockadians think 6+ players with assault rifles are enough to take down a titan . ( This is absolute nonsense , it is possible to take down every boss as a lvl 1 ( though it takes a seriously long time , except BT ( it is possible to kill a mother but you die because of the explosion - but you technically killed her ))
Note : Some players survive in farther and really dangerous places... IF they can do it, so can you if you try hard and NEVER GIVE UP.
This is important - aggro spikes are sudden increases of aggro /aggression (that is, many zombies suddenly run towards you even if you were using a melee weapon) . Aggro spikes can happen to anyone using any weapon -even melee! And it usually happens unexpectedly.
Think of it like a digital meter, when aggro increases the number of infected increases . If you keep shooting with a high aggro causing weapon but zombies stop coming, that means the number have dropped . When you use keep using melee to kill especially in looting trips, the digital meter begins to rise very slowly. If you cause some aggro by using a gun after that, a huge amount of zombies will start running towards you (and in the later blocks - a powerful boss if you are unlucky) . So using melee won`t guarantee that you will not get a aggro spike. Besides, after looting for a long time ( 2-3 days ) a boss may spawn suddenly (bosses usually come together with some aggro) , that is because the ' numbers ' on the ' digital aggro meter ' has increased to such a number that its impossible for no aggro to be there . That is why sometimes a boss spawns even when you are using melee (with or without aggro).
Once zombies start sprinting towards you , keep walking in circles and gather them all up in a tight group. After that, start killing them. Concentrate on fast enemies first. When you are moving the zombies are mostly unable to damage you. It is possible to walk around 9 flaming wraiths and still not get hit ( e.g : See this vid 9+ flaming wraiths ). Be aware that light collision zombies could be easily pushed by others while attacking, giving the attacker more range and possibly hitting you. Sometimes zombies will have longer attack ranges (see here for a list of zombies and their types) and it is advised that you keep your distance between you and your enemy (if you have melee weapons).
When dealing with most of the zombies a good idea, like stated above, is to use a quiet weapon. Melee works absolute wonders when it comes to keeping the aggro of the area down. If someone in the area has a chainsaw, machine gun, shotgun or grenade launcher on them and you are trying to loot, a good idea would be to run from the area to the next area and if zombies still chase after you in that area, then you may have to move another 4 blocks away. If you are experienced enough, you may hold your ground for a while before moving to the next area.
Grinding with Chainsaws
Chainsaws are great weapons as they are capable of holding back zombies without you having to do much apart from holding the attack button .
When chainsaw grinding, there are a number of zombies that are potentially dangerous. (see Bestiary)
- Leapers: These zombies wipe you out with only one hit if you aren't paying attention. If you are fast enough, get behind them and stay behind them, as this is the only place they can't hit you. This can be dangerous as you will be less mobile, allowing other zombies to hit you. But stronger chainsaws can give such an effective knock-back to it that the leaper may be pushed a few yards.
- Spiders: Very fast, but circling them is possible even for a FGS / Flaming Giant Spider . However with chainsaws, they sometimes can make unexpected turns. Do not go head to head with them.
- Tendrils: These creatures are extremely fast, and can do substantial damage over a long range. A skilled survivor can shove a horde of them effectively by grinding them directly while moving about. It is possible to melee them with chainsaws or knives or blades as they are very prone to knockbacks.
- Bloats: These monsters should not be killed with melee weapons only; this is because when they die they explode releasing bone fragments that will hurt you. So, to kill them you will need a long-range weapon. There is, however, a way to kill them with only a few bullets. You have to hurt them with a melee weapon (you can figure out how many melee hits you can do with experience) and then shoot them. You will notice that they die with a few shots.
- Mothers: Mothers can vomit 3 times the maximum melee range and explodes under death, meaning killing them with chainsaws is not a preferred idea unless you use a ranged weapon for the killing blow. When they vomit, they stop moving for a short time which gives you an opening to get behind them. It is not advised, however, as they have high health and damage. Similar to the brutes they explode upon death, so while dealing damage to them with any kind melee weapon is possible, you will need to finish it of with some kind of gun to avoid hurting yourself.
A list of zombies resistant to stun and knockback
- All bosses
- Rumblers ( but the least resistance of out all of these zombies )
Note : 1. They are resistant to knock-back from weak weapons , however they can be knocked back with very powerful weapons ( HMG's such as Fm Mitrail , Fm Mag , M60 , vulcan etc ) . Note : Spiders are considered very resistant to knock-back even from HMG's .... they are pushed backed slightly.
Note : 2. It is possible to give a good knock-back on spider but that depends on the weapon you use. For weapons with high firing rate but low damage per shot, it does a little slowing effect on spider. However with shotguns you can shoot the spider back a considerable distance.
This is a video on how to use a chainsaw , and what not to do ( work in progress to create a proper chainsaw tutorial video )
Grinding with Machine Guns
When you finally get your first machine gun, you must get a lot of ammunition for it. Machine guns are known to use up from dozens to hundreds of rounds,( if you are grinding specifically), and still requires a ton if you expect to use it all the time. Here are the best ways to use a machine gun. Note: Machine gun's are not good loot and run weapons.
- Stock up on ammo, but be careful not to spend to much on ammo. As you can go broke if you don't loot.
- Find a suitable area to use it in, DO NOT go use a low level SMG in a high-danger area, unless you have high agility.
- Stay Smart, don't use up ammo like there is no tomorrow even though you are grinding.
- Be Ammo conscious. Even though you are grinding , keep a good track on how much ammo you are using.
- Dont waste bullets ( aim for the center of the crowd if you have low accuracy ) and get close to non-exploding zombies and fire.
- Find a good grinding place. Preferably behind a fences, walls etc. But you must still be able to fire rounds at the incoming zombies you are trying to grind. You can fire through a fence but not a wall (exception for explosives)
- Don`t get hit by all possible means. Survival is still your priority.
If you are attempting to grind behind a fence be aware of zombies coming from behind, as they can easily corner you and damage you if you are unskilled or out of ammo (or while you are reloading). If you cannot find a enclosed fence or something to be behind then try to loop around cars and objects to slow down zombies so you wont get swarmed easily.
If you intend to fight a boss, try to find the best most affordable Machine gun you can buy. One that is either too low level, such as a FM P90 would not be very effective as you will only deal a little damage, and use lots of more rounds to take one down (If you are a low level person only use it on the Burning zombie). If you are using a high level machine gun such as the FM Mitrail, expect to be spending alot on ammunition, do not buy a FM Mitrail unless you can conver its expenses it in the long run. This game is best played with weapons that you expect to use for awhile, If you intend to not grind. If you grind, choose a good but affordable weapon as you will be raising your skills really quick until you are level 51.
If you intend to grind with HMG's or Miniguns , remember accuracy and reloading are important since you will be putting lots of rounds down range. Accuracy is based on the margin of error you can have when aiming your reticule at a zombie. Since HMG's or Miniguns have low, very low, or ultra low accuracy this is a very important skill to have. Aiming behind a zombie does not increase your accuracy. Aiming offscreen is less accurate than on screen, but the bullet will keep going till it hits a zombie, obstruction, or the end of the block such as a transition to another instance.
Reloading is an important factor with grinding. Reloading is how fast you can put another mag, or clip whatever you prefer to call it, and start throwing more rounds down range. Sub-Machine Guns, Assault Rifles, and Heavy Machine Guns(HMGs) all have different reload speeds. HMG need a high reloading skills. Miniguns have huge clip sizes which are really good for grinding, but they reload the slowest of all machine guns. SMG's use cheap handgun ammunition, and have a have a high critical rate, as well as high damage for some, and high firing rate. SMG's also reload slightly faster than Assault Rifles. Assault Rifles use high powered rounds such as the 5.5mm, 7.5mm, 9mm Rifle Ammo, and 12.7mm. Assault Rifles use the 5.5mm ammo or the 7.5mm. or 14mm ( HammerHead 47 ) .
Critical Hit is a somewhat important factor to Sub-Machine Guns. Critical raise the chance of you dealing a critical hit, and knocksback most zombies. Critical is high in SMG's, but lower in Assault Rifles, HMG's, and Miniguns. Miniguns have the lowest critical hit of high fire rate firearms. There is no need to have high critical in MG's that are not SMG's ( HMG's , AR's , Miniguns ) .
Strength is required to wield more powerful machine guns. Strength does not alter the damage you get per shot, its a mere requirement to hold certain Weapons, Armour. If you expect to use a heavy machine guns you need at least 70 strength minimum starting with the FM Minimi.